Elemental_Staves_V4.0.zip
What's new
📋 Changelog — Version 4.0.0
Added
- Natural World & Underground Elemental Spawning:
- Added 12
WorldNPCSpawnand 6 dynamicBeaconNPCSpawnconfigurations so all 8 Elementals spawn naturally in environments, light levels, times of day, and weather matching their element:- Earth Elemental: Underground caves, mineshafts, and rocky mountain crags.
- Water Elemental: Beaches/shores, oases, and wetlands/swamps.
- Fire Elemental: Volcanic regions, volcanic caves, scorched wastes, and daytime deserts.
- Wind Elemental: High mountains, plateaus, and open windswept plains/savannas/tundras.
- Lightning Elemental: Exposed mountain peaks, plateaus, wastes, and dynamically during rain/thunderstorms across surface biomes.
- Light Elemental: Daytime-only spawns in bright/sacred surface biomes (Azure Forests, Plains, Oasis, Glacial Henges, Temple of Gaia).
- Shadow Elemental: Nighttime-only spawns in dark/haunted surface biomes (Graveyards, Swamps, Deeproot Forests, Wastes) and deep dark dungeons/caves.
- Space Elemental: Nighttime-only spawns under the stars in high mountains, plateaus, deserts, glacial henges, and Mage Towers.
- Added 12
- Elemental Vortex Combat & Target Dummy (V3.0–V4.0):
- Added all 8 Elemental Vortex Enemies (
240 HP) with custom Swirling Vortex 3D models, animations (Idle,Walk,Hurt,Death,CastProjectileLeft,CastProjectileRight,CastBarrage,CastNovaSlam), and 25% Essence drop tables. - Added Target Dummy (
100,000 HP) + Target Dummy Spawn Egg and 100-stack Elemental Spawn Eggs.
- Added all 8 Elemental Vortex Enemies (
- Survival Silk Progression (V3.1):
- Added crafting recipe converting
1x Spider Silk->2x Silk Scraps. - Added
Spider Silkdrops to surface Spiders and Cave Spiderlings.
- Added crafting recipe converting
Changed & Balanced
- Essence Progression: Removed crafting recipes for Essence of Divinity, Essence of Gale, and Essence of the Stars—these rare essences are now obtained exclusively by hunting Light, Wind, and Space Elementals in the world (25% drop chance).
- Elemental Spawn Rates: Tuned and halved world and beacon spawn weights/frequencies across all biomes and caves so Elemental encounters feel special and balanced.
- Spell Accuracy & Dodgeability: Centered Elemental projectile aiming on the player's torso, made Fire Elemental Flamethrower and Wind Elemental Tornado dodgeable projectile streams with full casting animations, balanced Light Elemental healing cooldowns, and ensured all spell particles clean up after impact.
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