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EconTale

A complex Economy mod for Hytale multiplayer with offline player component support and events

EconTale is both a mod and a library for adding economy to your Hytale server.

So why this one over others? 

Other ones I have seen on the market only offer super basic Economy support like just adding the currency and /pay ect.

So whats different you ask?

With EconTale it adds Events for you to hook into and do whatever you want, it offers modifying the content of the players EntityStore components (yes most of them!) The mod even offers more general economy things like /baltop, /bal, /pay, and other admin commands. The mod also has VaultUnlocked support!

But is it configurable?

Those that know me know I am very heavy into making things configurable.

Commands and permissions

/bal --player <player> - Gets a players bal or the sender if no player specified - econ.player
/pay <player> <amount> - Transfers funds from yourself to another player - econ.player
/baltop - Gets the top x players (x is configured in RWS_EconTale/Config.json default is 10) - econ.player
/withdraw <int:amount> - Withdraws the amount of money into items - econ.withdraw
/eco add <player> <amount> - adds money into the players wallet - econ.admin
/eco set <player> <amount> - sets the players balance - econ.admin
/eco remove <player> <amount> - removes a set amount from a player - econ.admin

Want to buy or even upgrade your hytale account? Use code RWS at checkout for 5% off!

The EconTale Team

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