EarlySleep-SM-3.0.8.jar
What's new
Changelog v3.0.8
Compatibility release for Hytale 0.6.x. The game update removed the sleep state this mod depended on, which silently broke wake-up boosts. Rebuilt against the current API, plus the fixes that surfaced along the way.
Fixed
- Wake-up boosts work again, both when the game plays the sleep transition and when the mod skips the night on a partial requirement
- Sleeping after midnight no longer jumps a full extra day
- Sleep windows inside the same day (
12:00to13:00) are handled correctly. They used to make the mod treat every hour as night /sm delayis respected again. Below 3200ms the night is skipped without the transition, at 3200ms or above the transition plays- No more boosts when someone leaves their bed and cancels the night early
- Players are taken out of bed after a night skip instead of being left lying there
- Multiplayer sleep notifications no longer go silent after the first night
- Requirements are resolved per world and capped at the players actually present
- Values like
/sm player 5%0%are rejected instead of breaking the sleep loop - Scheduler threads are shut down on reload
Changed
- Automatic delay is now 3200ms, matching the game's own
/sm statusreports the requirement per world- Settings moved to the plugin data directory. An existing
plugins/EarlySleep/config.jsonis migrated on first start
Build
- Targets JDK 25
- Maven Wrapper included, no local Maven install needed
This mod has no additional files

