DynamicSeasons-5.1.8.jar
What's new
Events:
- A seperate Event system was made; Seasonal Events and Events are two different systems.
- Blood Moon was added as an event. You can turn it off by using /season config (or /s config) and clicking on the Event tab. Configurations let you control the Zone you want the event to spawn in, which Zones prevent sleep during an active blood moon, whether you want it On or Off.
- Blood Moon event will spawn increase spawn of Void Eyes and a different Void Crawler varient. Defeating 25 of these NPCs will increase the tier and change spawn rates. If you defeat 25 more, the Blood Moon Event will end.
- Events are customizable; Its possible to add new types of Npc or even make new Events via DynamicSeasons.Events.
Config:
- /season Config or /s config will open the configuration page. The page has been updated so that the weather and event configurations are tabs. /Season Weather is still usable.
Commands:
- Commands been updated so that /s does the same thing as /season.
Known Bugs:
- Snow does not melt dynamically when holding a torch, only when the torch is first held.
- Placed torches (or heat sources) do not melt snow.
This mod has no additional files

