DynamicSeasons-5.1.7.jar
What's new
Seasonal Spawning:
- Reworked the NPC spawning system again and made it customizable for admins using asset editor via resources.Server.DynamicSeason.SeasonalSpawn.
- Currently the Seasonal NPC changes are in Zone 1 Plains, Forest, and Caves.
- Spring: Variety of birds spawn, Black Wolves,Bears, Normal skeleton monsters during day
- Summer: Birds spawn less but still spawn, Burnt Skeleton spawn during the day
- Autumn: Crows and Raven spawn more often, Bats in caves are multipled, Boars, squirels, and normal skeletons
- Winter:Mainly white snow owls spawn, White Wolves, Frost skeletons spawn, Bears in caves sleeping
The summary of the NPCs Seasonal Spawning is a quick one and most likely didn't list all the Roles affected.
Summer Weather:
- Some of the summer weather was changed to remove some of its yellow tint. Sun was made bigger and the environment was made brighter.
Config:
- Blazebloom remover was added to /season config Summer category. Its to remove blazebloom in any worlds that has too many spawned around outside summer.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

