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DarkFalling

Darkfalling replaces instant death with a downed state, allowing players to be revived before they die.
Client Screenshot 2026.06.20 - 08.31.23.72.png

Client Screenshot 2026.06.20 - 08.31.23.72.png

Description

Darkfalling adds a new downed and revival system to the game, replacing instant death with a more dynamic and immersive mechanic. When a player reaches a critical state, they fall to the ground with a downed animation, becoming vulnerable and needing to be revived by another player before the timer runs out. If no one manages to help them in time, the player will die and proceed to the respawn screen.

The mod also includes OP-only commands for server staff and administrators. Players with operator permission can use /rise or /wakeup to instantly make a downed player get back up.

Server owners can customize the system through the config.json file, allowing them to adjust the main timers according to their server’s needs:

{
"downedSeconds": 60,
"deathDelaySeconds": 30,
"reviveSeconds": 5,
"blockCommandsWhileDowned": false,
"damageToDownedTimePercentage": 100,
"ignoreDownedPlayersForHostileNpcs": true
}

These settings control how long a player stays downed, the delay before death or respawn behavior, and how long it takes to revive a player.

Perfect for servers, cooperative maps, and intense survival experiences, this mod makes combat more strategic and increases the importance of teamwork.

The DarkFalling Team

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