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DapperMap

A lightweight, sophisticated and fully configurable Hytale minimap.
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DapperMap-3.0.2.jar

File nameDapperMap-3.0.2.jar
Uploader
ScyphozScyphoz
Uploaded
Oct 5, 2026
Downloads
69
Size
274.2 KB
File ID
9067762
Type
R
Release
Supported game versions
  • 0.6

What's new

DapperMap 3.0.2 — Update Notes

This update fixes issues to make your minimap point exactly where you're looking, reworks how map markers are cached and presented, and runs even lighter on the server.

Compass & locator

  • Your locator arrow now follows your view. It turns the moment you look around, even while standing still, and points the same way as Hytale's own compass and world map. Previously it could lag behind or sit up to 45° off until your character's body turned.
  • Bearing now shows the right direction. East and west were swapped in the Bearing readout. It now matches Hytale's compass (for example, facing east reads around 90° E).
  • Smoother turning. The locator responds instantly as you turn, with no catch-up delay.
  • Locator always on top. Your arrow is no longer hidden under a marker that sits on your position, such as Spawn.
  • Steadier player-facing rotation. In Player Facing mode the map now keeps up better as you turn, especially when looking back and forth.

Map markers

  • Death markers now come from Hytale. DapperMap shows Hytale's own death markers (every recorded death in your current world, the same as the full world map) instead of its own last-death marker. The Death Markers switch and colour still work, and the world's death-marker setting is respected.
  • Hidden players stay hidden. Players you've hidden, spectators (unless you're also spectating) and players in worlds that hide player locations no longer appear on your minimap.

BetterMap players

  • No more doubled waypoints. Each waypoint now appears once when the native and BetterMap markers are enabled.
  • BetterMap Markers switch:
    • On: waypoints use BetterMap's icons.
    • Off: waypoints are shown with your Hytale World Map Markers instead, provided those are switched on.
  • BetterMap's hide options are now respected. Hiding personal or global waypoints, or death markers, in BetterMap now hides them on the minimap too.
  • No duplicate player icons. BetterMap's player radar no longer adds extra player icons; DapperMap's own Other Players setting controls these.

Settings

  • /dappermap reset now matches the Reset to Defaults button. Both return you to the server's current default settings, so future changes made by your server admins apply to you again.

Performance

  • Lighter on the server. DapperMap now runs its timers on its own thread instead of sharing the game server's scheduler.
  • Less creature work. Creature colours are worked out far less often to reduce load on the server.
  • Less re-drawing. Recently rotated map images are reused.
  • Less data sent to your game. Tiny creature movements no longer trigger updates, the minimap HUD has fewer hidden elements, and a bunch of unused images and old UI files were removed from the download.

For server admins

  • No action needed. Existing player settings, admin defaults, commands and permission nodes are unchanged.
  • New log message. If a world-map marker's icon can't be found, DapperMap logs it once ("no icon found for world-map marker image") to help identify missing artwork.

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