Cultivation v0.10.2 [BETA]
What's new
v0.10.2 - A Second Chance, and a Line Nobody Should Cross
A Nascent Soul cultivator struck down in a real fight now gets one chance to flee rather than simply dying - a soul, not a body, with real costs and real limits, off by default until you decide your server wants it. Alongside it: three fixes, one of them serious. Every custom theme now actually themes every menu it touches. A stray Qi spike out of enlightenment is gone. And the admin menu is finally locked to admins - it was not before.
Beta disclaimer: Worlds, progress, sects, abodes, beasts, arts and Life-Bound Treasures all carry over, and your config files are left exactly as they are - every new setting appears with a working default the first time the file is written. Nothing an existing cultivator has earned is taken away.
Server compatibility notice: v0.10.2 targets the same Hytale Update 6 server as v0.10.1 (ServerVersion: >=0.6.0-pre.0 <0.7.0). No change to the server-version floor.
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Nascent Soul Escape - A Second Chance, Off By Default
- A killing blow that would end a Nascent Soul cultivator or beyond can instead free their soul from their body - a real chance to flee a fight that would otherwise be over, not a second life handed out for free.
- A soul cannot fight, trade, build, claim, or carry anything out of the window - it can only fly and look for safety. Reach a sanctuary before the window closes and you return to your body, weakened and short the Qi it cost to escape at all. Fail, and it is a real death, credited exactly as if the escape had never happened.
- Nothing is duplicated, refunded, or lost in the process - every in-flight reward, stake, and delivery a soul is owed still arrives; everything a soul cannot touch waits untouched until they are back in their body.
- Ships disabled (
Soul-Escape-Enabled: false) - a server owner decides whether this belongs on their world, and every cost and timing window is configurable before it does.
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Fixed
- Custom themes now cover every menu. Some pages - the Merit menu among them - quietly stayed on the stock look even with a custom theme active. Every themed page now resolves consistently, no matter which theme is installed.
- Enlightenment could occasionally hand out an enormous, out-of-proportion Qi reward just from walking around. The comprehension roll behind it now has a real, sane ceiling, scaled to your realm - the occasional windfall is still there, just no longer capable of running away with itself.
- MAJOR: the admin menu could be opened by anyone, admin or not. This was a genuine permissions leak and is now fully closed - the admin menu, and everything reachable from it, requires the admin permission it always should have.
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Support Cultivation -- the Treasure Pavilion
Cultivation is free and will stay free -- every system in this changelog, and everything before it, works without spending a cent. The Treasure Pavilion at https://xianxia.dev/store is what pays for the time that goes into the free half, and everything sold there is purely cosmetic -- no stats, no power, nothing a non-buyer is locked out of. Buy something and it reaches you in game on any server running Cultivation, no file to install.
Pick up Cultivation: Jade Slip for five hand-made palettes, brighter auras, extra sect banners and cosmetic titles, or Cultivation: Sacred Bodies for a body no amount of practice could have earned. Prefer to support development directly instead? https://patreon.mermaids.dev/ gets you Jade Slip as a backer reward.
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