CrossbowSaveArrow-0.0.3.jar
What's new
v0.0.3 — Universal weapon detection
All 4 mixins no longer check itemId.contains("Crossbow") to identify crossbows. Detection is now based on presence of LoadedAmmo/CrossbowUUID metadata.
Changed
- EntityStatMapMixin — writes LoadedAmmo metadata on any ammo stat change, regardless of item name
- StatModifiersManagerMixin — detects weapons by presence of LoadedAmmo metadata instead of name
- ModifyInventoryInteractionMixin — checks for metadata on held item instead of name
- ItemStackMixin — checks for our metadata keys in BsonDocument instead of item name
Fixed
- Ammo loss on swap with modded crossbows that use non-standard item IDs (e.g. MB crossbows with MasBallestas_Hierro)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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