CozyTalesFishing-1.1.0.jar
What's new
[1.1.0] - 7/22/2026
Added
- Mod fishable fluids — Other mods can register custom fluids via
CozyTalesFishing/Config/FishableFluidsJSON (orCozyTalesFishingIntegration.registerFishableFluid). Species in any pack can use aFluidspawn rule. See docs/mod-fish-and-fluids.md. - MMO Skill Tree integration — Journal fish award FISHING XP via
MMOSkillTreeAPI(optional depZiggfreed:MMOSkillTree, plugin classloader bridge). XP scales by rarity plus first-catch bonus. Fishing Luck (FISHING-scopedLUCK_PCT) adds treasure shadow spawn chance and can grant extra journal fish on the same catch; tunable inFishingModConfig. - Fishing rod salvage — All five Cozy fishing rods can be salvaged at the Salvage Bench (outputs match vanilla metal pickaxe salvage per tier; wooden rod matches crude shortbow-style salvage).
Fixed
- Aquarium sizing — Fish may be placed in any aquarium at or above their minimum
AquariumSizetier (small → medium → grand). Oversized fish still require a larger tank. - Aetherhaven Reed quests — Shop and house quest objectives use proper progression kinds (
plot_blueprint_*,construction_built,assign_house_resident,dialogue_turn_in) so dialogue turn-in completes after the shop is built or Reed is assigned to a house.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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