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Configurable Mob Spawners

Place a new Mob Spawner Block and configure its settings through an easy web interface. Export your spawner easily and take it to your game. WIP.
Captura de pantalla 2026-08-30 030736.png

Captura de pantalla 2026-08-30 030736.png

Captura de pantalla 2026-08-30 030804.png

Captura de pantalla 2026-08-30 030804.png

Captura de pantalla 2026-08-30 030824.png

Captura de pantalla 2026-08-30 030824.png

Captura de pantalla 2026-08-30 030843.png

Captura de pantalla 2026-08-30 030843.png

Description

Summary:
Configurable Spawner Block for creating normal and elite mob waves without programming.

DISCLAIMER:
This is a Work In Progress Mod.
Beside the bugs, there are two major features still lacking:
1) I don't have a proper model for the spawner yet.
2) Elite variations are on active development. You can spawn them, but expect (more) bugs.

Short description:
Adds a Spawner Block configurable in-game or through the web configurator. Define up to 12 mobs with spawn weights, health, speed, scale, attitude, equipment, loot and elite variants. The spawner operates automatically based on proximity, light, spawn interval and the number of living mobs in the area.

Usage:
Place Spawner Block from the creative inventory, interact with it and import a string (CMS1 code generated by the web configurator), or edit the configuration in-game. Save the changes to activate the spawner.

Commands:
None. It is used through the block and web interface.

The Configurable Mob Spawners Team

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Hi there! I'm Raynor, I made some mods in the last few months to expand the game a little bit. I'm quite an amateur, please consider these projects as WIP and expect some bugs. Thanks for passing by!

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