Description
Summary:
Configurable Spawner Block for creating normal and elite mob waves without programming.
DISCLAIMER:
This is a Work In Progress Mod.
Beside the bugs, there are two major features still lacking:
1) I don't have a proper model for the spawner yet.
2) Elite variations are on active development. You can spawn them, but expect (more) bugs.
Short description:
Adds a Spawner Block configurable in-game or through the web configurator. Define up to 12 mobs with spawn weights, health, speed, scale, attitude, equipment, loot and elite variants. The spawner operates automatically based on proximity, light, spawn interval and the number of living mobs in the area.
Usage:
Place Spawner Block from the creative inventory, interact with it and import a string (CMS1 code generated by the web configurator), or edit the configuration in-game. Save the changes to activate the spawner.
Commands:
None. It is used through the block and web interface.





