Comes Alive (HCA)

Villagers with their own name, face and personality that you can befriend, marry, hire and raise a family with — in villages you build, rank up and govern by decree.
Back to Files

Hytale Comes Alive 1.3

File nameComesAlive.jar
Uploader
Karma1968Karma1968
Uploaded
Aug 2, 2026
Downloads
7
Size
583.8 KB
File ID
8558131
Type
R
Release
Supported game versions
  • 0.5

What's new

ComesAlive — Update (1 August 2026)

Villagers now have a life of their own: a working day, a trade, and a shop counter.


🕗 A day in the village

Villagers no longer stand around waiting for you. Every villager who belongs to a registered village now follows a daily routine:

Time What they do
06:00 – 08:00 Waking up, taking it easy
08:00 – 13:00 Working at their workshop
13:00 – 15:00 Eating — at the inn, or the village kitchen
15:00 – 19:00 Craftspeople go back to work; everyone else takes the afternoon off
19:00 – 20:00 Heading home
20:00 – 06:00 Asleep in their own bed

**Where they spend their free time depends on whoious and odd villagers slip into the library or stay home.playful and upbeat ones head for the inn. Everyone else g— which you never have to build or mark: it is wherever your homes cluster together.

Your orders always come first. If you told someonyou, routine or not. Hired workers keep working for yo


🔨 Trades

Villagers can now have a trade, and the trade comes from the building you put them in. Stand inside the workshop and use **Orders →

Five workshops count, and they are recognised by

Workshop What it needs
Smithy An armour bench
Armoury A weapon bench
Tannery A tanning bench
Laboratory An alchemy bench
Kitchen A cooking bench and a furnace

Their trade is shown on their character sheet, uns workshops but you never assign anyone, villagers own. A craftsperson keeps their trade even if you tearl simply have nowhere to work until you rebuild it.

Children never work.


🪙 Buying from your villagers

Craftspeople now **sell what their workshop makeshe wandering merchant uses — with stock, restocking and everything.

Press F on a villager during working hours an

  • The smith sells armour, shields and packs. s. The tanner sells leathers and cloth. **The d seeds. The kitchen sells food.
  • You pay in metal ingots, and the price foll made of: an iron sword is paid for in iron, a mithril on trades (food, leather) deal in copper while the laboratory deals in silver. A craftsperson charges a little more than the raw materials would cost you — that is their work.
  • Shops restock every 3 days, at dawn.

They only trade during working hours. Outsideere and they will tell you so themselves — try again when

Good to know: stock is shared between villao smiths in the same world share one counter.


✨ Quality of life

  • Villagers no longer get stuck. If a river, oor leaves someone stranded on their way to bed, to a chair or to you, they will now find their way there instead of standing still forever.
  • The character sheet reads properly again. Vhad their trait list overlapping the heading and running ow taller and everything fits.
  • Orders menu tidied up. Rename has been removed from it — you still name a newborn the first time you pick it up, and you can rena

This mod has no related projects