File Details
Brutal Impacts v2.0.2.jar
- R
- Apr 22, 2026
- 211.13 KB
- 71
- Early Access
File Name
Brutal Impacts v2.0.2.jar
Supported Versions
- Early Access
🎉 Thank you for 100 downloads! 🎉
🔥 Now BrutalImpacts reacts to damage 🔥
✨ Damage-Based Scaling & Particle Multiplier 💥
Effects now scale dynamically with damage, making every hit feel more realistic. Crude weapons feel weak, while mithril feels impactful and satisfying.
🎯 More JSON setings & commands.
- You can now specifically adjust the scaling and the number of particles for each weapon, and even for each damage source.
- It is possible to exclude a specific particle from this scaling.
- You can now set an offset for particles based on their x, y, and z coordinates.
- /brutalimpacts debug
This update gives you more power than ever to shape how your hits look and feel.
🚀 Now I have to redesign the blood effect and tweak some particles using the new features...
⚠️ From what I've been testing, it doesn't seem to work in the new pre-release version, so I'm going to fix it as soon as possible ⚠️

