promotional bannermobile promotional banner

Brutal Impacts - Custom Hit Particles

Adds new particle effects and blood splatter when entities are hit, enhancing the visual impact of combat.

File Details

Brutal Impacts v2.0.2.jar

  • R
  • Apr 22, 2026
  • 211.13 KB
  • 71
  • Early Access

File Name

Brutal Impacts v2.0.2.jar

Supported Versions

  • Early Access

🎉 Thank you for 100 downloads! 🎉

🔥 Now BrutalImpacts reacts to damage 🔥

✨ Damage-Based Scaling & Particle Multiplier 💥

Effects now scale dynamically with damage, making every hit feel more realistic. Crude weapons feel weak, while mithril feels impactful and satisfying.

🎯 More JSON setings & commands.

  • You can now specifically adjust the scaling and the number of particles for each weapon, and even for each damage source.
  • It is possible to exclude a specific particle from this scaling.
  • You can now set an offset for particles based on their x, y, and z coordinates.
  • /brutalimpacts debug

This update gives you more power than ever to shape how your hits look and feel.

🚀 Now I have to redesign the blood effect and tweak some particles using the new features...

⚠️ From what I've been testing, it doesn't seem to work in the new pre-release version, so I'm going to fix it as soon as possible ⚠️