ArmCannons-v0.6.2.zip
What's new
v0.6.2 Changelog 10/02/2026
- Added a few extra Rules in the Interaction for Salamander, in hopes to reduce the chances of it not exploding and also to prevent a possible double hit if fired at the exact distance it explodes and hitting an entity with it, leading to an unintended double hit.
While testing it did made the double hit even more Exact to pull off, yet it's no longer as easy as it was before. as for the explosion not happening, it needs more testing as i mostly encounter this issue in Multiplayer, not Singleplayer.
- Probably my shortest changelog, but this is because i'm going to try to update this with Chapter 1...however that might break how interactions function especially with how Runes change the "E" and "R" keybinds. But we will see if its for the better or worse, yet i wish to keep a back up of my Update 6 mod, in the case anything goes wrong.
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