File Details
arcanerelay-1.0.3.jar
- R
- Feb 18, 2026
- 601.17 KB
- 182
- Early Access
File Name
arcanerelay-1.0.3.jar
Supported Versions
- Early Access
Made the following changes:
- Updated the mod supported version to Hytale Release 2026.02.17-255364b8e.
- Updated Pusher placement settings for a more intuitive use. Massive thanks to @KiLLerBoy_001 for providing us with the suggested improvements.
- Fixed all light interactions with the Arcane Relay system.
- Made the Arcane Staff target more precise.
- Made the Arcane Staff not hit entities or blocks when in survival.
- Added special SFXs to Arcane Staff when selecting and adding sources. Big thanks to @CouldBeKami for suggesting this change.
- Changed all Arcane Staff Legend UI Text to be on the server.lang file.
- Changed 'removed output' text to use warning style instead of success style.
- Fixed pusher knockback when moving a player upwards (elevators should work now, sorry we previously broke them ;-;).
And the most important of the changes, and the big setup for future updates was the following change:
- Refactored the Arcane Tick System: It should now have increased performance and circuits should now be persistent. So if a clock is running and the chunk is unloaded either by leaving the world or going very far away it will continue ticking once you come back :D
For more info, bug reports, or any questions, feel free to join our discord. And thanks for playing Arcane Relay <3