File Details
Alec's Tamework! v2.11.1
- R
- May 22, 2026
- 17.67 MB
- 1.8K
- Early Access
File Name
Alec's Tamework! v2.11.1.jar
Supported Versions
- Early Access
2.11.1 - Universal Asset Patches, Live Self-Test, and German Localization - 2026-05-22
Added
- Expanded optional patching from NPC templates into a generic JSON and JSON-like asset overlay system for server-side assets, including item assets, root/item interactions, Tamework config assets, particles, projectiles, entity effects, drops, and NPC roles/templates.
- Added generated-patch hot-reload observation so
/tw patches reloadcan report generated targets, hot-reloaded targets, and targets that require a restart instead of assuming every asset family reloaded safely. - Added
/tw patches selftestand/tw patches selftest cleanupso operators can validate patch generation and reload classification in-game with isolated fixtures for NPC role/template, item action, Tamework config,.particlesystem, and common asset targets. - Added German localization.
Changed
- Updated the README and wiki to describe asset patches as a generic optional-dependency system rather than an NPC-template-only workflow.
- Renamed the optional patch wiki pages from NPC template patch pages to asset patch pages.
Fixed
- Optional asset patches now generate before server JSON asset validation so vanilla-safe downstream assets can receive Tamework-only actions and configs when Tamework is installed.
- Non-
.jsonJSON-like targets such as.particlesystemassets are now published safely into the generated patch pack.