Alec's Tamework!

Asset patching and NPC framework for Hytale. Breeding, traits, tame management UI, easier interaction chains, capture/spawn items that store metadata, ownership/tamed status, lots of behavior components and more!!

File Details

Alec's Tamework! v2.11.0.jar

  • R
  • May 21, 2026
  • 17.61 MB
  • 790
  • Early Access

File Name

Alec's Tamework! v2.11.0.jar

Supported Versions

  • Early Access

2.11.0 - Optional Template Patches, Attachment Display Names, and Spawner Icon Tooling - 2026-05-21

Added

  • Added TwAttachmentDisplayConfig so mods can define player-friendly attachment names once and have captured spawner tooltips show those labels when DynamicTooltipsLib is installed.
  • Added optional NPC template patches so third-party mods can ship Tamework role/template integrations without making Tamework a required dependency.
  • Added /tw patches status and /tw patches reload so operators can inspect optional template patch results and refresh generated patch packs without restarting the server.
  • Added Mob_Tamework_Example_Patch as a bundled optional-patch test NPC whose base template stays barebones until Server/Tamework/Patches upgrades it with Tamework behavior.
  • Added spawner icon batch manifests and generator support for shared override groups, group defaults, replacement runs, excluded attachment options, and auto-framed Blockbench renders.

Fixed

  • Fixed the Blockbench spawner icon batch renderer leaving every rendered model open as a separate Blockbench tab during large icon-generation runs.
  • Fixed spawner icon generation merging duplicate groups incorrectly and missing batch source assets in larger render sets.
  • Fixed captured spawner tooltips and linked companion panels showing tamed role IDs when the role asset points at a different display-name translation key.

Removed

  • Removed the outdated Hytalor patch example assets from the bundled examples now that Tamework has its own optional template patch system.