Alec's Tamework!

Asset patching and NPC framework for Hytale. Breeding, traits, tame management UI, easier interaction chains, capture/spawn items that store metadata, ownership/tamed status, lots of behavior components and more!!

File Details

Alec's Tamework! v2.8.2

  • R
  • Apr 11, 2026
  • 16.95 MB
  • 2.6K
  • Early Access

File Name

Alec's Tamework! v2.8.2.jar

Supported Versions

  • Early Access

2.8.2 - NameplateBuilder Integration + Health Persistence + Stability - 2026-04-10

Added

  • Added an optional NameplateBuilder integration that overrides the built-in entity-name segment with Tamework companion custom names when NameplateBuilder 4.260326.7+ is installed.
  • Added optional NameplateBuilder companion segments for happiness, hunger, thirst, tranquilizer status, and traits so players can include companion progression data in their NPC nameplate chains.
  • Added optional NameplateBuilder format variants for tranquilizer stacks/time display, shortened companion stat labels, and trait display modes with shortened or full labels plus raw values or linked-panel-style relative percentages.

Changed

  • Updated Glowing Purple Mushroom Spores so the seed recipe now also requires one Glowing Purple Mushroom in addition to the existing essence cost.

Fixed

  • Fixed startup failure when SpawningPlugin is unavailable by treating spawn marker/beacon component types as optional in despawn diagnostics setup.
  • Fixed startup crash when SQLite native bindings are unavailable by treating sqlite native linkage failures as recoverable persistence degradation instead of setup-fatal errors.
  • Fixed spawner capture/respawn needs restore so companions no longer accrue starvation/dehydration catch-up damage while stored inside capture items.
  • Fixed storage-style capture/coop restore flows fully healing companions by persisting current health across stow/release.
  • Fixed linked panel captured/offline companion names falling back to raw role ids instead of translated species names.