File Details
.Alec's Tamework! (Assets) v1.1.1.zip
- R
- Feb 7, 2026
- 184.51 KB
- 6.0K
- Early Access
File Name
.Alec's Tamework! (Assets) v1.1.1.zip
Supported Versions
- Early Access
1.1.1 - Hytalor Example + Follow Component Split - 2026-02-06
Added
- Hytalor patch example assets (Template/Mob + patch) showing non-destructive Tamework integration.
- New follow components split:
Follow_Simple_TP(teleport/seek),Follow_Simple(basic follow), andFollow_Advanced(old IdleFollow behavior). /tw gettamedand/tw settamedcommands to read/flip tamed state.- Mount gating for tamed/owner state with crouch-based interaction (Hytalor example).
1.1.0 - Core Systems Update - 2026-02-03
Added
- Owner + Tamed components for NPCs, plus new actions/sensors (set owner, set tamed, owner/stranger/wild capture routing).
- Deny capture while untamed action with optional food list hint (resolves item display names when available).
- Per-mod item config discovery via
Server/Tamework/Tamework_Items_Config.json. - Save-world local overrides for item configs (created empty by default).
- Localization discovery that scans both global Mods and save-world mods.
- Owner utility messaging for denied interactions and untamed capture.
- Assets zip build step for standalone asset distribution (contents of resources + LICENSE.txt).
Changed
- Tamework example templates updated to match the new capture/tame flow (feed to tame, capture only when tamed).
- Settings/config resolution prefers save-world mods when present, with fallback to global mods.
- Owner name resolution now prefers display name, then username, with UUID fallback.
/tw getownernow prints owner name + UUID when available.
Fixed
- Mod discovery null-path issues when running in save-world contexts.
- Missing owner names (messages and getowner previously only showed UUIDs).
Notes
config/tamework-item-features.jsonremains a plugin default and is excluded from the assets zip.- Local override configs are intentionally created empty so new items/functions from mod updates are not masked.