Alec's Animal Husbandry! - Taming, Breeding, Mounts, Combat Pets, Leveling, Hunger, Thirst, and more!

Tame, breed, care for, fight with, level up and more all vanilla animals. Train beasts as combat pets, breed livestock for the best harvesting efficiency, and so much more!

File Details

Alec's Animal Husbandry! v1.6.0

  • R
  • May 30, 2026
  • 2.49 MB
  • 4.1K
  • 0.5

File Name

Alec's Animal Husbandry! v1.6.0.zip

Supported Versions

  • 0.5

1.6.0 - Companion Progression and Talent Trees - 2026-05-30

Added

  • Added Animal Husbandry leveling configs for all 92 checked-in tamed companion roles, split across harvest livestock, non-harvest livestock, neutral wildlife, critters, and combat Beasts.
  • Added Animal Husbandry talent trees for all companion archetypes, with more talent options than available points and branching paths for conditioning, care, production, breeding, recovery, and combat specialization.
  • Added utility talents for slower hunger/thirst decay, happiness gain, breeding cooldown, fertility, trait mutation chance, appearance mutation chance, harvest cooldown, revive cooldown, and restrained combat scaling.
  • Added appearance mutation talent branches alongside trait mutation branches so players can opt into mutation-focused breeding paths without blocking the core breeding line.
  • Added separate livestock progression and talent coverage for animals with harvest functionality versus livestock that cannot be harvested.
  • Added carnivore and omnivore needs configs, with related feed-item and wiki updates for diet-specific companion care.

Changed

  • Tuned companion leveling around long-term but achievable goals: critters near 15 hours, neutral wildlife near 20 hours without combat, livestock near 30 hours, and Beasts near 30 hours when moderate combat use is included.
  • Added 15-minute feed XP cooldowns and raised care/breeding/harvest XP values so regular care matters without letting repeated feed clicks dominate progression.
  • Updated livestock harvest templates to use Tamework harvest alarms, allowing harvest cooldown talents to scale reset timers.
  • Updated release metadata for Alec's Tamework 2.12.x, Hytale 0.5.x, and manifest version 1.6.0.
  • Updated README/wiki documentation to describe XP levels, passive talents, talent trees, traits, and progression config files as active systems.
  • Updated taming reference and getting started wiki images to use Markdown image/link markup for cleaner rendering in feed tables and trough instructions.

Fixed

  • Fixed milk and other container-style harvest luck behavior so harvest bonuses can preserve the harvest cooldown instead of duplicating filled buckets.
  • Fixed livestock harvest interactions so bucket/shears requirements route through the correct item-specific harvest checks.
  • Fixed wolf combat spacing and retreat tuning so white and black wolves retain intended combat behavior after progression template changes.