File Details
Alec's Animal Husbandry! v1.4.1
- R
- Apr 9, 2026
- 9.01 MB
- 1.0K
- Early Access
File Name
Alec's Animal Husbandry! v1.4.1.zip
Supported Versions
- Early Access
1.4.1 - Coop Fallback Restoration Hotfix - 2026-04-09
Fixed
- Restored the temporary coop fallback assets (
Server/Farming/Coops/Coop_Chicken.jsonandServer/Tamework/Items/Coops/ACCoopChicken.json) so coop flows remain stable when Alec's Coops is not enabled.
Changed
- Updated
manifest.jsonversion to1.4.1.
1.4.0 - Multi-Food Feed Families + Timed Feed Happiness - 2026-04-08
Added
- Added predator-specific needs/happiness config assets (
AHNeedsBeast,AHHappBeast) so tamed predators can consume/use carnivore feed with dedicated impulse mappings. - Added optional food classification parameters to tamed templates (
FoodFavorite,FoodGeneric,FoodPremium) for role-driven feed impulse mapping without per-role config duplication.
Changed
- Updated command item naming to Animal Control Flute (base) and Combat Beast Flute (upgrade), and aligned player-facing docs/localization.
- Updated command item progression recipes/bench tiers to the current design (
Animal Control Fluteon Farming Bench Tier 2,Combat Beast Fluteon Farming Bench Tier 6 with Wild Wisteria log gate). - Converted the base command item presentation from bag-style visuals/sounds to flute-style behavior and refreshed flute texture/icon differentiation between Animal Control and Combat Beast variants.
- Feed interactions now keep
AttractiveItemSetas the baseline food family and also accept feed items by cohort (Tw_Feed_Herbivorefor livestock/neutral/critter,Tw_Feed_Carnivorefor predator). - Passive needs consumption now includes feed items in container food ids (herbivore feed for default cohorts, carnivore feed for predator cohort).
- Happiness configs now use timed feed impulses (
HandFeedDurationMinutes,FeedImpulseDurationMinutes) with param/item mappings so feed effects refresh instead of stacking. - Enabled
HerbivoreFeedandCarnivoreFeedasset-set toggles inAHGlobal. - Expanded tamed livestock group matching for neutral/critter cohorts using wildcard suffixes and restored Mosshorn coverage in livestock interaction role lists.
- Removed the temporary coop fallback assets introduced in
1.3.4. - Updated release metadata to
1.4.0and aligned required Alec's Tamework dependency to2.8.x. - Rebalanced companion happiness around generic feed so baseline care remains below breeding readiness: generic feed impulses are now stronger negatives while active care boosts (hand-feed and pet) were tuned to let players push breeding readiness through intervention.
- Raised breeding happiness requirements from
70to80across passive breeding configs and manual breed interaction gates for livestock, neutral, beast, and critter cohorts. - Expanded wiki/README coverage for
1.4.0command and care loops, including dedicated Feed Items + Feed Trough pages, generic-feed happiness penalty notes, and Wisteria-gated Combat Beast Flute progression guidance.