Alec's Animal Husbandry! - Taming, Breeding, Mounts, Combat Pets, Leveling, Hunger, Thirst, and more!

Tame, breed, care for, fight with, level up and more all vanilla animals. Train beasts as combat pets, breed livestock for the best harvesting efficiency, and so much more!

File Details

Alec's Animal Husbandry! v1.1.0

  • R
  • Mar 15, 2026
  • 585.61 KB
  • 94
  • Early Access

File Name

Alec's Animal Husbandry! v1.1.0.zip

Supported Versions

  • Early Access

## 1.1.0 - Beast Taming Expansion + Command Flute - 2026-03-14 ### Added - Added first-pass Beast role coverage by overriding all vanilla Beast roles (`Template_Predator` lineage) in Animal Husbandry. - Added `Tamed_` Beast role variants for all supported Beast roles, currently wired to `Template_Predator_Tamed`. - Added `Template_Predator_Tamed` by copying `Template_Cat_Pet` from Alec's Cats for Beast-tamed behavior. - Added Beast-compatible Soul Lantern spawner support (`AnimalHusbandry_Soul_Lantern` + filled variant + spawner config) with Animal Husbandry-specific localization and icon. - Added a new Animal Husbandry wiki item page for Nametag usage and integration context. ### Changed - Wild Beast role overrides now include taming + interaction wiring (`IsTameable`, `TameRoleChange`, `InteractionConfigId`). - Added a `Template_Predator` override with Tamework interaction support so Beast tame flows can execute at template level. - Added missing Beast/command parameter definitions to `Template_Predator_Tamed` so tamed Beast role fields (for example `Tamed_Wolf_Black`) resolve cleanly. - Added `TargetRange` and `CombatFleeIfTooCloseDistance` parameter definitions to `Template_Predator_Tamed` to fix runtime parameter-resolution errors (for example `Tamed_Bear_Grizzly`). - Added dedicated Beast interaction config `TwInteractionConfig_AnimalHusbandry_Predator` and wired Beast roles to it. - Beast taming now requires the target NPC to be below 20% health (`NpcHealthPercent` with `LessThan 20.0`). - Updated Animal Husbandry interaction and command-role allowlists to include the new Beast role variants. - Added tamed Beast role coverage to `Needs`, `Happiness`, `Breeding`, and `Companion` config role-id lists. - `Template_Livestock` sleep wake routing now preserves sleep origin: wake returns to `Idle` when sleep started from idle/follow, and returns to `Hold` when sleep started from hold. - Exposed `IsTameable`, `TameRoleChange`, and `InteractionConfigId` as parameters in chained Beast base roles (`Bear_Grizzly`, `Snake_Marsh`, `Spider`) so child variants can override tame settings without parameter visibility errors. - `TwInteractionConfig_AnimalHusbandry_Predator` role allowlist now contains only Beast and tamed-Beast roles (livestock role IDs removed). - `TwInteractionConfig_AnimalHusbandry` role allowlist now excludes Beast and tamed-Beast roles so Beast handling is isolated to the dedicated Beast interaction config. - Beast taming now additionally requires `Sleep.Tranquilized`; `Template_Predator` now forces tranquilized Beasts into `Sleep.Tranquilized` while `Tw_Status_Tranquilized` is active and wakes them when the effect ends. - Added `TranquilizerSleepThresholdSeconds` to `Template_Predator` so per-role tuning can require longer remaining tranquilizer duration (supporting higher-hit tranquilizer thresholds through effect-duration stacking). - Added `TranquilizerSleepHealthRange` to `Template_Predator` and gated tranquilizer-forced sleep by health ratio (default `[0, 0.2]`, so Beasts only fall asleep at 20% health or lower unless overridden per role). - Tranquilizer sleep threshold behavior in `Template_Predator` now latches eligibility while the effect is active: once the duration threshold is met, dropping health into `TranquilizerSleepHealthRange` will trigger sleep without requiring an additional tranquilizer hit. - Updated Beast tamed template spawner item bindings to use Animal Husbandry Soul Lantern IDs instead of cat-specific spawner IDs. - Updated command-item crafting quality/bench presentation for command bag and Beast command flute (`Uncommon`/`Rare`, Farmer's Workbench tier 2 for flute recipe). - Expanded wiki index pages to include Nametag under companion utility and item navigation.