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Aetherhaven

Aetherhaven is a town-building add-on built around laying out plots, growing a settlement with named locals, and following quests that push your town forward.
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Aetherhaven-3.1.2.jar

File nameAetherhaven-3.1.2.jar
Uploader
HexvaneHexvane
Uploaded
Aug 31, 2026
Downloads
697
Size
33.1 MB
File ID
8781112
Type
R
Release
Supported game versions
  • 0.6

What's new

[3.1.2] - 8/31/2026

Added

  • Jewelry Creative command /ah jewelry give can give a chosen ring or necklace with gem, metal, and rarity.
  • Loot4Everyone Aetherhaven chest bonuses work with Loot4Everyone per-player loot chests.

Changed

  • Difficulty Custom difficulty now lets you tune buy prices, sell return, taxes, building upgrades, production unlocks, building staff, and loot rarities.
  • Hard difficulty Buildings and shop buys cost more, upgrades and unlocks cost double, taxes and loot are lower, and selling returns less. No longer requires every blueprint block by default.
  • Shops Selling items returns less gold by default.
  • Difficulty Admins can force every town to use the server difficulty.
  • Props and plot staff Removed Move with gizmo. Use the nudge buttons in the placement menu to move previews. Was too buggy and just doesn't work well. Maybe will add back in future.

Fixed

  • Jewelry in chests Gem jewelry can spawn again if item assets were not ready on the first chest scan (empty id list no longer sticks forever). Chest rolls also apply zone rarity correctly instead of always using the non-zone table first.
  • Jewelry rarity borders After Update 6, stack quality must match rarity. Borders now follow Common through Legendary instead of always showing Rare.
  • Founder monument Worlds no longer freeze when a founder statue with a bad or outdated player skin is loaded, including while starting a raid quest.
  • Plot signs You can aim anywhere on the sign to highlight and use it, instead of only the bottom corner of the post. Signs already standing in your town fix themselves when the world loads.
  • Town charter Moving the charter places it facing the way you were looking instead of always facing north.
  • Props In singleplayer you can scroll props off the hotbar and left or right click opens placement again.
  • Plot tokens In singleplayer you can scroll plot tokens off the hotbar again.
  • Block palettes In singleplayer you can scroll block palettes off the hotbar and use them again.
  • Jewelry In singleplayer you can scroll jewelry off the hotbar again.
  • Town command In singleplayer the command camera and its tool hotbar respond to your mouse and keys again.
  • Plot creator In singleplayer editing a building's bounds works again.
  • Community marketplace Prop icons show up right after download without reloading the world.
  • Villagers They stand at their workplaces again instead of ending up on rooftops after Hytale Update 6.
  • Villagers They fill hunger and rest at the Inn more reliably again when seats are free and when that is their best option.
  • Packaging wand Putting the wand away no longer crashes the world when a prop placement preview is open.
  • Props The preview hologram rotates with the white outline box again.
  • Props and plot staff Previews of things inside a build no longer get left behind when you leave or start a new placement.
  • Path shovel Confirming a path places the path blocks again.
  • Path shovel Key hints on the shovel display match your remapped keys again.

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