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Aetherhaven

Aetherhaven is a town-building add-on built around laying out plots, growing a settlement with named locals, and following quests that push your town forward.

File Details

Aetherhaven-0.8.0.jar

  • R
  • Apr 26, 2026
  • 2.41 MB
  • 11
  • Early Access

File Name

Aetherhaven-0.8.0.jar

Supported Versions

  • Early Access

[0.8.0] - 4/25/2026

Added

  • Villager gifting: Give items to town residents through dialogue when you are holding something they can accept. Reactions follow each villager’s gift lists in their villager JSON (giftLoves / giftLikes / giftDislikes); anything else is neutral. Successful gifts apply reputation, respect daily (one gift per villager per in-game day) and weekly caps, play a matching emotion effect, and append an entry to a per-town gift log (role + giver), persisted on the town record.
  • Gift history UI (from Town needs on a selected villager): shows only items you have already given that villager, grouped into Loved / Liked / Neutral / Disliked with a wrapping item grid per tier (one icon per item id; latest gift wins if you repeat an item). Shows gifts used this week for that relationship. Previous / next arrows at the bottom cycle through town residents in the same order as the needs list (wraps). Layout uses a fixed-height list area so the window does not jump between empty and filled states.
  • Debug (requires DebugCommandsEnabled in plugin config.json): /aetherhaven gift resetLimits — clears daily/weekly gift-limit state for all players and all villagers in every town in the world; /aetherhaven gift fillHistory <npcRoleId> — appends one town log line per listed love/like/dislike item for your town and that role (for testing the log / UI).
  • Purification Powder: a new tool that reveals nearby enemy spawn points and lets you cleanse them before they keep sending threats into your town.
  • Lootr compatability
  • Event banners for quest/reputation flow: dialogue quest actions now show top-center event-title banners. Quest start and complete now use banner headlines with quest name as the large title, and villager reputation reward unlocks also use banners with the unlocked item’s name.

Fixed

  • Villagers no longer walk around while sleeping.