AbilityAPI-1.3.0.jar
What's new
[1.3.0] - 2026-08-27 (Hytale Update 6)
Added
- Ability editor GUI —
/ability guiopens a full custom UI where you can enable/disable every registered ability, edit numeric values, and add/remove conditions (zone, sunlight, health thresholds). Changes persist throughPlayerAbilityStorageand apply stats on the world thread, not from a ticking system.
Changed
- Dark vision — Uses a self-only
DynamicLightUpdate(personal light, not the ScreenEffect overlay). Does not writeDynamicLightto Store, so other players do not see extra glow. - Hytale Update 6 — Targets Hytale server
>=0.6.0-pre.0 <0.7.0. - Commands —
/ability listusesrequireNoPermission()(the oldcanGeneratePermissionoverride is gone). - Creative flight — Uses
FlyMode.Allowedinstead of the removedcanFlyboolean, and does not overwriteFlyMode.Forced. - Chunk access — Sunlight conditions read sky light through
ChunkStoresection refs andBlockSection. Wall climb reads blocks from columnBlockChunk(the replacement for deprecatedWorldChunk.getBlock). - Item magnet — Ignores spectators so it matches vanilla item-pickup rules.
Fixed
- Wall climb — Holding W walks up the wall (Forced fly is only used to stick; it is cleared while climbing so the vertical impulse applies). Only full-cube solid blocks in the look direction count, so walking alongside a wall no longer climbs it. Grass, bushes, and other non-solid plants are ignored.
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