
Description
What's new:
- Significantly reduced fireworks sounds in Altissia.
- Fixed issue that triggered fireworks sounds on Chapter 4.
- Fixed issue that triggered an altered VFX in a cutscene on Chapter 5.
- Increased tree leaves and sandfall frequency.
Note: A bug was reported affecting dust effects in several instances, for now the working solution is to disable 4K assets on the Options menu.
Expanded Area VFX reworks a total of 10 environment effects to spice up the world of FFXV, increasing the amount and variety of VFX you see on-screen.
New effects were specially selected to match the areas they're in (2 restored from the files and 3 borrowed from the DLCs), while existing ones were edited to appear more often. Below you can check the full list of additions:
New VFX included:
- Heat haze added to Lestallum (Restored).
- Lightning flashes added to World of Ruin / Insomnia (DLC). *Episode Ardyn required to work.
- Dust effect added to certain spots in Leide (Restored).
- Fireworks above the colosseum added in Altissia (DLC).
- Sylleblossom petals added in a certain area of Tenebrae (DLC).
Altered VFX:
- Insomnia bridge lights from Chapter 1 now displayed by default.
- Fireflies enchant more areas in Duscae and Cleigne at night.
- Rock of Ravatogh's ashes now covers a wider range of terrain.
- Morning fog enveloping Cleigne's mountains intensified.
- Increased rate and radius of tree leaves falling in some regions.
- Increased rate of droplets of water and sandfall in certain dungeons.
- Other minor adjustments.
A special thanks to Kizari for being incredibly supportive and sharing the festival files.
Apply the mod with Flagrum (Version 1.4.12+ required) and learn more about FFXV's modding on the Discord channel.
https://github.com/Kizari/Flagrum/releases
https://discord.gg/7cNNwwJKsJ