Mod Now Available on Official & Unofficial Server!
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[INTRODUCING]
- Build a cozy modern village, a scrap-metal city in the desolate desert, or a terraformed future base where hope blooms!
- Plus, if you own the Bob's Tall Tales DLC, you can reskin your Train Tracks into roads, and Lost Colony DLC for Pet Display Skins
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[Key Features]
[Structure Skins]
- The structure skins include various 'Variants.'
- To easily switch between them, I highly recommend using Sandi_00's Variant Cycle Tool Mod. (Detailed info provided below)
- Coloring Available! : Structures with a color icon support coloring. However, to optimize performance and prevent unnecessary material calculations, specific color are not applicable to this specific color region. You can use similar color instead.
Color Regions : (0 : Red, 1 : Green, 2 : Blue, 3 : Cyan, 4 : Magenta, 5 : Yellow)
1. Modern Village & Town Theme Structure Skins =================================
- Applicable to most basic structures.
- Foundations, Walls, Railings, Ceilings, Doors, Roofs, Pillars, Fences
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- Elevators, Gateways, Large Cellar Doors
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- 01_RedBrick : Coloring available
- 02_CafeStreet : Coloring available (also use for modern roof styling)
- 11_ColoredBrick : Coloring available
- 12_LimeStone : Coloring available (Ideal for finishing touches or creating a clean, minimal style)
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- 03_Additional CafeStreet : Cornices, European doors, window frames, and pillars.
- Applicabale to specific structures only. (Pillars, Railings, Sloped (& Shallow) Wall, Quarter Wall, Window Wall, Doorway Wall, Double Doorway Wall, Door Wall, Gateway)
- 04_Additional CafeStreet2 : Iron railings and unique window designs
- Applicabale to specific structures only. (Railings, Window Wall, , Window)
- 13_Additional Garden : Decorating cozy home gardens
- Applicabale to specific structures only. (Wall, Quarter Wall, Ceiling, Quarter Ceiling, Railings)
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2. MetalPunk(Rust, Steel, Copper) Theme Structure Skins =================================
- Applicable to most basic structures.
- Foundations, Walls, Railings, Ceilings, Doors, Roofs, Pillars, Fences
- +Elevators, Gateways, Large Cellar Doors
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- 05_Rust Metal : Coloring available, It is the perfect choice for creating a desolate scrap-metal city, complete with rusted iron plates, glowing red windows, and suffocating clusters of pipe pillars.
- 06_Steel Metal : Coloring available, Perfect for creating steel cities with smooth textures and a wide variety of colors. Try building your own submarine-style underwater city or a massive steel bulwark in the frozen peaks!
- 07_Copper Metal : Coloring available, As a big fan of Steampunk, I designed this to capture that perfect blend of copper, brass, and a touch of gold.
- While the default color is brown, but also you can use the coloring feature to give it a bright, polished scrap-metal look. (I'm not a native English speaker, so I hope 'Copper' was the right word to capture this vibe...?)
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3. Sci-Fi Urban Theme Structure Skins =================================
- Applicable to most basic structures.
- Foundations, Walls, Railings, Ceilings, Doors, Roofs, Pillars, Fences
- +Elevators, Gateways, Large Cellar Doors
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- 08_Tomorrowum : Coloring available, Soft glow, perfect for designing futuristic cityscapes.
- They are specifically designed to blend seamlessly with various other sci-fi and future-themed structure skins.
- Additionally, I’ve included 'Circular Style Roof & Ramp' variants to help you achieve rounded architectural designs. (Please note: Since these skins do not alter the base collision, standard roof collision rules still apply)
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- 09_Tomorrowum Glass : Coloring available, Designed to be used alongside Theme 08, these pieces are perfect for areas that require Futuristic glass.
- Extra skin for decoration. Applicabale to specific structures only.(Ceilings, Pillars, Railings, Roofs(Round Style Variant Included), Walls, Sloped & Shallow Wall, Ceiling Doors, Large Cellar Doors)
- These glass materials utilize an optimized shader technology to prevent excessive Draw Calls, providing a subtle translucency and a 'glass-like' feel without lagging your game.
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- 10_Tomorrowum Eco : Coloring available, Designed for adding a nature-friendly touch to future-themed cities
- Extra skin for decoration. Applicabale to specific structures only. (Flat Pillar, Flat Half Pillar, Railings)
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4. Pet Display Structure Skins =================================
- Applicable to Pet Display (Lost Colony DLC Required)
- NOTE : Apply the skin BEFORE placing your pet. If applied afterward, Pet can be temporarily Invisible, But Don't worry, "The Pet Is Still There!", Pick it up and place again.
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- 14_Vivarium : Coloring Available, Showcase your Shoulder Pets in a lush vivarium, complete with damp branches, grass, and a misted, humid atmosphere!
- 15_CozyCushion : Coloring Available, Let your pets rest on a warm, cozy cushion! I’ve also added a dog house skin that perfectly complements the customizable Modern theme.
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5. TrainTrack Structure Skins =================================
- The Bob's Tall Tales DLC is required
- But even if you don't own it, you can still download the mod and use the Basic Structure Skins mentioned above.
[Train Track Themes] (The skin applies to every track type, excluding the connector track)
- Nature : Grass, Grass Road with Cart Tracks, Dirt, Snowy
- Modern : Cafe Street Style, Monorail, 1-Lane Road, 2-Lane Road
- Ark : Metal, TEK (matching building materials)
- (New Update!) Medieval : Wood, Stone, Village, Castle, Brick
[Train Track Variant]
- Intersection (Apply to Straight Level Train Track)
- Intersection with Crossway (1-Lane Road, 2-Lane Road, TEK Theme)
- EndPoint Stop Decoration (All Theme & Apply to Short Track)
[Other Structure]
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6. Modern & Medieval Sign Structure Skins =================================
- 01_Modern Sign & 02_Meideval Sign : Transform pillars into traffic sign supports, or wall sign to traffic lights, and explore a variety of sign designs that support Custom Text input! I’ve also included pre-designed signs for labeling essential areas such as Dino Storage, Breeding/Nursery zones, and Warehouse storage
- Applicable to : Pillars, Wall Sign Structure, Sign Billboard Structure
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The Tale of the Three Tribes
(This is an additional story about the Structure Skin mod concept)
The story begins in an age long forgotten...
Upon arriving at the ARK, three Survivors utilized their Ultra-Civilization technology to establish a foothold. However, as they expanded their factions alongside other survivors, their paths began to diverge._
The Prophet of Greed
_One of the first Prophets, consumed by avarice, abandoned the grace of advanced technology. They retreated to the desert, achieving explosive growth through the ruthless pillaging and destruction of resources. People came to call this place:
The City of Primal Fury: Where Civilization was Abandoned...
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The Prophet of Wisdom
Seeking to preserve their ancestral technology at all costs, another wise Prophet established a base upon the highest, most desolate hills. There, they nurtured sprouts from the dust, preserving and researching the genetic codes of diverse creatures. In that barren land, they built a future rooted in hope. People named this facility:
The Seed of Hope: Civilization’s Tomorrow...
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The Prophet of Adaptation
The final Prophet was neither greedy nor exceptionally wise; they simply cherished companionship and the warmth of a family home. They founded a modest village along the coastal cliffs and mountain ridges. This settlement became known as
The Harmony of Survival: Civilization’s Compromise and Adaptation...
As time passed, these factions fractured once more, leading to the creation of the Brass City beneath the waves, the Iron Bulwark within the frozen peaks, and the Luminous Future Base in the deep trenches of the abyss.
Which tribe will you call home?
Your destiny lies in your hands...
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[Additional Recommended Mod]
[1. BetterTrains (by Shinygati) (Mod ID : 1002596)]
[2. No End Stop Collision Additional Train Track (Mod ID : 1413754)]
[3. Variant Cycle Tool: Structure Custom Cosmetics) (Mod ID : 1112161)
- to keep the item count as low as possible while offering the widest variety of structure skins, I will continue to utilize the 'Variant' system extensively.
- Because of this, I highly recommend using Sandi_00's Variant Cycle Tool. It allows you to swap variants from a distance without having to approach each structure
- individually—it has been a lifesaver for my large-scale builds (Huge thanks to Sandi!)
- ModLink : www.curseforge.com/ark-survival-ascended/mods/variant-cycle-tool-structure-custom-cosmetics
The two recommended mods above are not cosmetics, so please follow these steps to activate them
- [Single Player & Non-Dedicated Server] -> Download in In Game Mod List and Enable the mod
- [Unofficial Servers] -> Add Mod ID to the server mod list
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[Additional Information]
[Tutorials]
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[FAQ]
- For Only Train Track Structure Skins, Bob's Tall Tales DLC required
- For Only Pet Display Skins, Lost Colony DLC required
- When applying a rail skin, temporary collision may be generated at the rail's start and end points. (If you want to make this EndPoint collision-free, you might want to try using the free mod mentioned above!)
- Unofficial & Dedicated Server (Same rule as other CC) This mod is Custom Cosmetics skin! so do not include in Server Mod List. Instead, Just Install it directly from the ASA In game Mod List, and it will be applied automatically to your server.
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[About This Mods]
- Created Mods what I really want to use. Because of this, deep optimization techniques are integrated into every aspect of the mod.
- All resources are handcrafted to ensure smooth gameplay, even in large-scale constructions. By maintaining a reasonable polygon count and utilizing well-grouped material instances
- Effectively reduced draw calls—striking the balance between visual quality and performance.