File Details
the silent sting tranqs-windowsserver 18.zip
- R
- Dec 27, 2025
- 4.31 MB
- 185
- 1.0
File Name
the silent sting tranqs-windowsserver 18.zip
Supported Versions
- 1.0
## Changelog — Narcotic Ingredient Replacements
**Enhanced FlintForged Narcotic**
* Replaced **3 Angler Gel** with **3 Sap**
* Replaced **1 Leech Blood** with **2 Rare Flower**
**Enhanced Marrowforged Narcotic**
* Replaced **6 Angler Gel** with **6 Sap**
* Replaced **2 Leech Blood** with **4 Rare Flower**
**Enhanced Ironbound Narcotic**
* Replaced **12 Angler Gel** with **12 Sap**
* Replaced **3 Leech Blood** with **6 Rare Flower**
**Enhanced Shardpiercer Narcotic**
* Replaced **20 Angler Gel** with **20 Sap**
* Replaced **4 Leech Blood** with **8 Rare Flower**
**Enhanced Volcanedge Narcotic**
* Replaced **30 Angler Gel** with **30 Sap**
* Replaced **6 Leech Blood** with **12 Rare Flower**
**Fortified FlintForged Narcotic**
* Replaced **1 Ammonite Bile** with **1 Oil**
* Added **3 Blood Packs** *(new ingredient)*
**Fortified Marrowforged Narcotic**
* Replaced **2 Ammonite Bile** with **2 Oil**
* Added **6 Blood Packs** *(new ingredient)*
**Fortified Ironbound Narcotic**
* Replaced **3 Ammonite Bile** with **3 Oil**
* Added **9 Blood Packs** *(new ingredient)*
**Fortified Shardpiercer Narcotic**
* Replaced **4 Ammonite Bile** with **4 Oil**
* Added **12 Blood Packs** *(new ingredient)*
**Fortified Volcanedge Narcotic**
* Replaced **6 Ammonite Bile** with **6 Oil**
* Added **18 Blood Packs** *(new ingredient)*
## Additional Change
* Increased minimum harvest yield for Feathers.
* BonePowder now uses any of the following resources as bones
* PrimalItemTrophy_Skeleton_Arm01
* PrimalItemTrophy_Skeleton_Bone01
* PrimalItemTrophy_Skeleton_Bone02
* PrimalItemTrophy_Skeleton_Bones01
* PrimalItemTrophy_Skeleton_Bones02
* PrimalItemTrophy_Skeleton_Bones03
* PrimalItemTrophy_Skeleton_Femur01
* PrimalItemTrophy_Skeleton_Foot01
* PrimalItemTrophy_Skeleton_Forearm01
* PrimalItemTrophy_Skeleton_HalfLeg01
* PrimalItemTrophy_Skeleton_HalfLeg02_01
* PrimalItemTrophy_Skeleton_Hand01
* PrimalItemTrophy_Skeleton_Jaw01
* PrimalItemTrophy_Skeleton_Leg01
* PrimalItemTrophy_Skeleton_Pelvis01
* PrimalItemTrophy_Skeleton_Ribcage01
* PrimalItemTrophy_Skeleton_Skull01
* PrimalItemTrophy_Skeleton_Skull02
* PrimalItemTrophy_Skeleton_Skull03
* PrimalItemTrophy_Skeleton_Skull04
* PrimalItemTrophy_Skeleton_Skull05
* PrimalItemTrophy_Skeleton_Skull06
* PrimalItemTrophy_Skeleton_Skulls01
* PrimalItemTrophy_Skeleton_Trunk01
* PrimalItemTrophy_Skeleton_UpperTorso01
* PrimalItemTrophy_Skeleton_UpperTorso02
* PrimalItemTrophy_Skeleton_UpperTorso03
* PrimalItemTrophy_Skeleton_Raptor_01
* PrimalItemTrophy_Skeleton_Raptor_02
* PrimalItemTrophy_Skeleton_Raptor_03
* PrimalItemTrophy_Skeleton_Raptor_04
* PrimalItemTrophy_Skeleton_Raptor_05
* PrimalItemTrophy_Skeleton_Raptor_06
* PrimalItemTrophy_Skeleton_Raptor_07
* PrimalItemTrophy_Skeleton_Raptor_08
* PrimalItemTrophy_Skeleton_Rex_01
* PrimalItemTrophy_Skeleton_Rex_02
* PrimalItemTrophy_Skeleton_Rex_03
* PrimalItemTrophy_Skeleton_Rex_04
* PrimalItemTrophy_Skeleton_Rex_05
* PrimalItemTrophy_Skeleton_Rex_06
* PrimalItemTrophy_Skeleton_Rex_07
* PrimalItemTrophy_Skeleton_Stego_01
* PrimalItemTrophy_Skeleton_Stego_02
* PrimalItemTrophy_Skeleton_Stego_03
* PrimalItemTrophy_Skeleton_Stego_04
* PrimalItemTrophy_Skeleton_Stego_05
* PrimalItemTrophy_Skeleton_Stego_06
* PrimalItemTrophy_Skeleton_Stego_07
* PrimalItemTrophy_Skeleton_Stego_08
* PrimalItemTrophy_Skeleton_Stego_09
* PrimalItemTrophy_Skeleton_Stego_10
* PrimalItemTrophy_Skeleton_Trike_01
* PrimalItemTrophy_Skeleton_Trike_02
* PrimalItemTrophy_Skeleton_Trike_03
* PrimalItemTrophy_Skeleton_Trike_04
* PrimalItemTrophy_Skeleton_Trike_05
* PrimalItemTrophy_Skeleton_Trike_06
* PrimalItemTrophy_Skeleton_Trike_07
* PrimalItemTrophy_Skeleton_Trike_08
* PrimalItemTrophy_Skeleton_Trike_09
* Removed Custom Bone resource
* Added Chemistry Bench (AutoCraft)
* **GameUser INI settings**:
```ini
[TheSilentStingTranqs]
BoneGateringMultiply=1 ; Removed
ChemistryBenchCraftingSpeed=1.0 ; Minimum value: 1.0
ChemistryBenchSlotCount=100 ; Minimum value: 10
```

