
Adds two unique variants for each vanilla armor set: Cloth through Riot, for 14 unique armor sets.
Each armor set comes with modified stats and bonuses to your character, defining an identity for each set. Mix and match pieces from different sets to customize your stat bonuses, or build fully into one set for a powerful set bonus.
Equip vanilla armor onto the Armor Forge, unlocked at level 20, and upgrade to the modification of your choice!
Join my Discord for more info, updates, bug reports, and more: https://discord.gg/QqdMDzMska
Mod Adds:
-Armor Forge Structure (level 20, 10 Engram Points): custom structure to modify armor!
-Cloth Wind Sprinter: improved stamina efficiency, reduced fall damage.
-Wind Sprinter Set: when falling below 40% health, gain increased move speed, refill stamina, and ignore stamina use for 7 seconds. (Has cooldown)
-Cloth Survivalist: increase to heat and cold insulation based on equipped armor’s insulation.
-Survivalist Set: when taking lethal damage, refill health to half and set food to zero. (Has cooldown)
-Hide Silent Arrow: increase to bow damage. Craft speed increase.
-Silent Arrow Set: removes drawn sway with bows. 50% arrow weight.
-Hide Bloodhide: increase melee damage, increase damage resistance.
-Bloodhide Set: below 35% health, gain increased damage and damage resistance. Getting a kill in this time refills all health. (Has cooldown)
-Chitin Swarmwalker: reduced insect aggro, increased mobility in caves.
-Swarmwalker Set: chance to charm insects on damage. Damage reduction based on chitin in inventory.
-Chitin Hivebreaker: damage increase after killing a bug. Resistance to torpor effects.
-Hivebreaker Set: immunity to webbed, Arthro spit, Arthro melee damage reflect.
-Ghillie Shadowrunner: increased move speed. Increased crouch and prone move speed. Increased crossbow and simple pistol damage.
-Shadowrunner Set: crouch to go invisible, breaking wild aggro and preventing targeting. (Has cooldown)
-Ghillie Jungle Reaper: reduced wild aggro range, increased sniper damage.
-Jungle Reaper Set: sniper headshots briefly stun targets. Reduced carry weight for snipers and sniper ammo.
-Fur Woodsman: increased carry weight, increased craft speed. Doubled effects in cold temps.
-Woodsman Set: in cold temps, chance to double-craft in inventory.
-Fur Frost Bulwark: increased cold resistance, reduced move speed, health regen in cold temps. (Positive effects doubled in freezing temps)
-Frost Bulwark Set: in cold temps, chance to completely negate damage. Melee slows targets. Immune to cold-based debuffs.
-Flak Kinrider: increased carry weight, increased damage with fabricated pistol and AR, increased mount damage.
-Kinrider Set: increased mount move speed, immune to dismount, carry weight cannot reach encumbered status.
-Flak Spiteplate: reduced move speed, slightly increased damage with all weapons, resistance to knockback.
-Spiteplate Set: reflect a portion of damage negated by armor. Prone is replaced with a shockwave that pushes enemies back, damages them, and steals damage done as health. (Has cooldown)
-Riot Suppressor: increased effectiveness with tranqs, chance to refund tranq ammo, increased spoil time for tranq-related items in inventory.
-Suppressor Set: reflect a portion of melee damage taken as torpor. Damaging a wild creature above 25% torpidity will temporarily put them to sleep proportional to their torpor amount. (Has cooldown)
-Riot Enforcer: increased shotgun damage, increased shotgun pellet count, chance to refund shotgun ammo.
-Enforcer Set: shotgun ammo causes bleed. Every 10th shotgun shot shocks the target, stunning them.
Latest Update:
-Further fixes for damage-based detection across all armor sets. Added check to make sure all "helper" buffs are correctly applied. Potential quick fix for UI white boxes before 5.5 update.
Known Issues:
-Set bonus cooldown timers don't always show on HUD as they should when set is applied.
-Some white boxes behind icons in Upgrade UI.
-Damage increase detection may require Dinowipe (potential fix implemented)
As of now, mod updates have been paused until the 5.5 Update in June. More updates will be coming after the update and I will be doing my best to mitigate any issues the engine update causes. Thanks :)