shiny! dinos ascended-windows 37.zip
What's new
- Skeletal Dinos!
- Skeletal Variants for 13 current dinos, plus 3 future ones not in the game currently
- Don't breath, eat, or poop, and they can't bleed - they are skeletons!
- Take reduced damage from ranged attacks
- Improved variant combinations
- Skeletal can combine with surface effects like Burning and Frozen - because it just works
- Combinations have been setup to be more common by ensuring all primary variants have all eligible sub-variants setup
- Previously only visual variants could roll an ability as secondary - now an ability variant can also roll a visual as secondary
- Shiny Dino Recovery & Vanilla Cryopod support
- When a Shiny Dino loses its Shinyness for any reason, it can be recovered - in many cases automatically
- This includes server transfers as well as vanilla Cryopods!
- Manual recovery can be triggered by cryo'ing a dino and releasing it again
- Requires a Shiny Dino to have been alive and outside of a cryopod after this update
- Changes & Fixes
- Fathomless will no longer override weight reductions higher then 80% (eg. a Fathomless Ankylo will reduce iron by 85%, and everything else by 80%)
- Despawn Protection has been relaxed to allow despawning of dinos that are still flagged as being tamed, but at 0% (typically bugged passive tames)
- The priority of the "Clean" option for Filthy dinos has been adjusted to be easier to use, being the primary option if you have Soap on you
- Enraged Shiny Dinos will stop chasing their target after a while, instead of possibly chasing them over the entire map
- Wild Dinos with babies following them are excluded from becoming Shiny - not leaving orphans!
- Improved the blocking of the impregnation attack on Enraged Rhynios with a boosted level
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