File Details
sheldon spawn controller-windows 3.zip
- R
- Jul 3, 2026
- 20.04 KB
- 4
- 1.0
File Name
sheldon spawn controller-windows 3.zip
Supported Versions
- 1.0
FIXES
- The optional WebSocket live-control link now connects. In v2 the connection
was rejected by the game's network audit before it opened; the create and
connect calls are corrected and the link works end to end.
- Mode=Scan is now sweep-only, as documented: on-spawn removal is disabled and
the background sweep does all enforcement. Mode=Both remains the default and
keeps instant on-spawn removal.
NEW
- New ScanGridWrap setting: the sweep grid is now configurable (default 15,
matching the previous behavior). Raise it on large maps so the sweep covers
the whole map edge to edge.
- Verbose logging works: with bVerboseLog=True the server log records a line
at startup and one line for every removal, from both mechanisms
("SSC buff cull <Class>", "SSC sweep cull <Class>").
- Removal counters now cover both mechanisms: sweep removals are counted per
class alongside on-spawn removals, so status queries over the live link
report complete numbers.
NOTES
- INI format unchanged; existing [SheldonSpawnController] sections work as-is.
- The BridgeURL value must be quoted (BridgeURL="ws://host:port"). The game
truncates an unquoted value at the double slash.
- After changing the blocklist, restart or run cheat DestroyWildDinos so
already-spawned creatures are re-evaluated.