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Seed Farm: Grow Everything

SeedFarm lets you cultivate Ark's resources directly on your farm. With a variety of exclusive crop plots, you can grow everything you need to craft, build, and explore — making survival more relaxing and enjoyable.
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seed farm grow everything-windowsserver 51.zip

File nameseed farm grow everything-windowsserver 51.zip
Uploader
CZSBrasilCZSBrasil
Uploaded
Jul 31, 2026
Downloads
1.7K
Size
2.7 MB
File ID
8550436
Type
R
Release
Supported game versions
  • 1.0

What's new

TABLE SEED
- Fixed the Seed Table crafting speed, which became instant on servers without a configured [SeedFarm] section.
- TableSeedCraftSpeed now ignores invalid values and falls back to the default instead of breaking crafting.
- Fixed the options that remove items from the table's default inventory, which could fail to apply.
- Server performance optimizations.
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ELEMENTAL CROP
- The Apprentice, Journeyman, Mastercraft and Ascendant Crop Plots can now be tuned by the server owner in GameUserSettings.ini, under the [SeedFarm] section.
- Four options per tier: greenhouse effect, water amount, resource multiplier and growth speed.
- Water and greenhouse values now display correctly for every player, not just the host.
- A missing or invalid value keeps the tier's original default — servers that change nothing behave exactly as before.
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TEK CROP PLOT
- Fixed the Tek Crop Plot, which stopped producing when the seed left the first inventory slot — it now finds the seed in any slot.
- Fixed the plot silently never producing on servers without the [SeedFarm] section configured.
- Fixed the first production cycle interval, which could end up very different from the configured value.
- Resource icon now appears and disappears instantly, following the seed and the on/off state.
- New [SeedFarm_TekCrop_ItemsQuantity] option to set the amount produced per specific seed.
- TekCropPlotAmount now applies per item of the mature harvest, the same for every seed — yields previously varied from plant to plant.
- The extra seed chance is back to the documented 5% per cycle; a bug made the roll run several times per cycle.
- Server performance optimizations.
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ULTIMATETEK
- Fixed the UltimateTek countdown, which was showing a nonsensical time to players.
- Fixed the first duplication cycle interval, which could end up very different from the configured value.
- Item icon and name now appear and disappear instantly, following the slot and the on/off state.
- UTekPlotIgnoreLists no longer disables the BlackList or the WhiteList — it now only unlocks craftable items.
- Server performance optimizations.

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