Primal Survival [Alpha v0.40]

[THIS MOD IS NO LONGER IN DEVELOPMENT] A primitive era crossplay mod that introduces deadly weather, global events, & reworks the progression of the game from the ground up! Spiritual successor to Primitive + Plus.

File Details

primal survival [early alpha]-windowsserver 32.zip

  • R
  • Nov 27, 2023
  • 8.31 MB
  • 73
  • 1.0

File Name

primal survival [early alpha]-windowsserver 32.zip

Supported Versions

  • 1.0

- Bone & all other custom resources now can naturally be harvested from appropriate creatures
- The weight of bone was increased overall since its implemented now
- Removed the temporary band-aid engram for crafting bone
- New Resource: Basalt (1:1 direct replacement for Metal Ore)
- New Resource: Heated Basalt (1:1 direct replacement for Metal Ingots)
- New Resource: Sinew. Typically faster & more slender dinos will now drop Sinew, which is now required when crafting ALL current & future bows
- New Resource: Feather. Used in crafting better arrows, can be found from most small to large size feathery creatures
- New Resource: Tough Hide. Typically found from tankier & bigger dino's of specific species, this hide will play an important role in mid to late game Primal Crafting. For now you can find them from harvesting Alphas primarily. Will be used for Improved Hide Armor
- New Resource: Bear Hide.  Found specifically only from Direbears & Alpha Direbears. Will be used to craft Improved Fur Armor & a number of cosmetics
- New Resource: Blood Hide. A very rare, exclusive event material only able to be harvested from Blood creatures found during a blood moon
- Added custom icons for all the new resources added in this update
- Re-enabled Greenhouse engrams for the time being until we have replacements in the mod
- New Weapon: Tranq Spear
- New ammo: Fletched Stone Arrow. Requires feather, flint, bone, wood, fiber & hide to craft. Slightly higher damage & faster projectile speed. Able to be crafted in inventory
- Remapped All Supply Crates & Cave Drops to contain current mod content (will update them as we add more content)
- Added clear mod labels to our contents in game front facing display names. For example: Tranq Spear [Primal] and Improved Standing Torch [Primal]
- Stone Arrows [Primal] now require all previous materials, plus one stone, since they are called Stone Arrows afterall.
- Increased the start delay variance for Meteor Shower Event after Server start
- Fixed an issue where vanilla Clay would spawn instead of our mods version