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Prehistoric Beasts

This is part 1 of Prehistoric Beasts! With over 30 creatures split between several packs, this mod adds a wide variety of creatures! From A to Z, land, aquatic, and air, this mod has it all!!

File Details

prehistoric beasts-windows 122.zip

  • R
  • Apr 19, 2026
  • 608.46 MB
  • 7.8K
  • 1.0

File Name

prehistoric beasts-windows 122.zip

Supported Versions

  • 1.0

-Fixed melon overspawn (lowered the numbers down)
-Added back Pina's stone harvest, but reduced it considerably
-Updated spawn code sheet with Lost variants and Sugarcane/ Sugarcane Seeds
-TLC Tsintaosaurus is here! New skins and the addition of the Lost Tsintaosaurus =D
-Increased spawns for Doli
-Fixed Haino's scales, normal map was backwords.
-Added in a breach for Haino (thank u Fera for that animation). Does damage if it lands on something!
-Added sugarcane seeds to Gomp to drop when killed
-Drop kicked some HUD code, to hopefully stop some crashes. Will update with this until I know this works. Will re-add HUDs when I know crashes are resolved
-Removed Dracovenator from Lost Colony. Because of LC restrictions, Draco can't shine the way it should. Dilong is on LC instead, and will get a Lost variant