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Prehistoric Beasts Part IV

It's Prehistoric Beasts Part IV! 10 more wonderful creatures to add to your game, each more fun then the next!
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prehistoric beasts part iv-windowsserver 92.zip

File nameprehistoric beasts part iv-windowsserver 92.zip
Uploader
Queen_CrystaQueen_Crysta
Uploaded
Aug 16, 2026
Downloads
1.1K
Size
11.4 MB
File ID
8658972
Type
R
Release
Supported game versions
  • 1.0

What's new

- Tweaked some Drag Weights and Stats
- Yang actually heals Hemophilia (requires heal buff not nullify buff) and rabies too! Why not
- Yang's healing is now % based. Tossed in a bit of food regen too to counteract the food lost to healing.
- Updated Mapu's damage counter ability. Now works ridden or unridden
- Fixed Koola's Muddy Skin ability. Muddy skin actually shows up
- Fixed bug where only organic oil could be used, and not normal oil for crafting fishcakes
- Tweaked Geny's TPV camera
- Shoulder pets on the rider are now ignored by Geny's lone wolf system
- Updated Mapu's sauropod damage buff
- Mapu's weight on meat fixed
- Fixed bug with Mapu's attack dmg/speed not increasing with attacks
- Tweaked Koola's stats
- Tweaked Koola's saddle stats
- Tweaked Koola's muddy skin buff
- Koola now harvests organic poly at an increased rate
- Fixed Zuni not having the appropriate weight reductions
- Tinkered with Ino's APEX hunt mechanic
- Added in the Gomp bedroll attachment. Protects the rider in several different ways. Check the mod guide to see more!
- Giant Sea Slugs now display the items they will make in their wheel! Furthermore, they now have alt models too! Now you can tell from a distance who makes what!
- Re-enabled Koola's polymer convert ability. Converts poly at a 90% efficiency. Must be underground to do so
- Misc fixes and changes. Wrote them in the mod guide =D
- Other tiny bugs resolved

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