Prehistoric Beasts Part IV

It's Prehistoric Beasts Part IV! 10 more wonderful creatures to add to your game, each more fun then the next!

File Details

prehistoric beasts part iv-windowsserver 90.zip

  • R
  • Jul 18, 2026
  • 11.34 MB
  • 757
  • 1.0

File Name

prehistoric beasts part iv-windowsserver 90.zip

Supported Versions

  • 1.0

-Added more impulse to Edmonto trample damage
-Reduced Edmonto trample damage
-Added Lost Mapu to the Mountains area on LC
-Added in Lost Inostrancevia
-Rare chance for Ino to spawn in the swamp
-Lost Mapu now spawns in the mountains on LC
-No more teen pregnancy for Nasuto; fixed them spawning in as babies
-Fixed Acrophoca mating. Can now mate outside water. Males are no longer sterile (whoops)
-Anzu no longer moves/ slides while eating
-Posto no longer walks backwards when walking around
-Salta needs to loose less health to break it's armor.
-Punch a Tsintao, get beaten by an Edmonto. Edmonto will now attack back at things that target wild Tsintao.
-Acrophoca Tek rockets are no longer crooked
-Neimongo now buffs Theri's harvesting! Bring along a lil chicken to boost your bigger chicken! Works with the modded Paleo/ Evo Theri too!
-Ino's apex buffs now last 1 hour
-Posto now repels the insect swarm with its stink breath
-Moved Tem Treat (used for taming Priono) to level 49.
-Thresher Shark can now do the tail smack independently of the bite attack. You can still smack when facing behind you, OR you can press C to do it as well. Regardless, neither can be done in minigun mode.
-Enabled all disabled HUDs
-Removed Dracovenator's fur. I thought it was ugly
-Added some more spawns for Val. Should work, bc otherwise the wiki is a liar
-Added in X variants! Parts 1-3 are all done, with part 5 to follow.
-Updated mod guide with spawn zones for LC and Gen1