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KlowMassive Server Manager Integration

KlowMassive Server Manager Integration

Description

Integrates our server with our Server Manager for:

Player/tribe logging. Issue Reporting. Cluster Chat. Mute Players. Enhanced Notification. Dino Paintbrush. Shop ui. (No Monetization)

Commands

cheat scriptcommand ForceJoinTribe EOSID TribeID

  • Will attempt to add the player EOSID into the tribe TribeID

cheat scriptcommand ForceJoinTribeName EOSID TribeName

  • Will attempt to add the player EOSID into the tribe TribeName

cheat scriptcommand PlayerGMSummon EOSID DinoClass Level

  • Will summon a tamed DinoClass at the location of EOSID, with the specified Level

cheat scriptcommand SpawnWildDino DinoClass Quantity Level X Y Z

  • Will spawn Quantity amounts of DinoClass, with Level, at the location X Y Z. Note: They will be spread around a little bit, so they dont get stuck on eachother

cheat scriptcommand LoginTeleport PlayerID X Y Z

  • Will add EOSID to a cache. Upon player logic, if their EOSID is found, they will be teleported to X Y Z multiple times over a few seconds, in order to forcibly unstuck them.

cheat giveitem "/gsa-mod/Custom/Items/MaxXPPotionDinos/PrimalItem_GSA_MaxXp_Dino.PrimalItem_GSA_MaxXp_Dino" 1 0 0

  • Will spawn a potion that will add max XP to a dino when consumed.

cheat scriptcommand SummonBossTeleporter TributeTerminalName BossSummonName(ie: TributeTerminal_Red BossTeleporter_Gorilla_Easy_C)

  • Will spawn a boss summoner that you choose at the terminal you choose

cheat scriptcommand KillPlayer PLAYER_ID

- Will kill any character actor with the player id(implant)


cheat scriptcommand KillPlayerEOSID EOSID

- Will kill players on spawn/login/etc if they have the unique eosid

Configs

PlayerFindDinosIncludeInventory=false

Configs Explained

PlayerFindDinosIncludeInventory: If true, Dino Finder will return your tames to you including their inventory. If false, only their saddle. Default: false

Spawn Codes

cheat giveitem "/gsa-mod/Custom/Items/SniperTranqs/Tranq/PrimalItemAmmo_TranqDart_Sniper_GSA.PrimalItemAmmo_TranqDart_Sniper_GSA" 1 0 0
EngramEntry_TranqDart_Sniper_C

cheat giveitem "/gsa-mod/Custom/Items/RevivalStick/PrimalItem_RevivalStick.PrimalItem_RevivalStick" 1 0 0

EngramEntry_MassiveClusterStorage_C

cheat giveitem "/gsa-mod/Custom/ClusterStorage/Storage/PrimalItem_MassiveClusterStorage.PrimalItem_MassiveClusterStorage" 1 0 0

cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_KingTitan.PrimalItem_GSA_BossUnlocker_KingTitan" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Megapithecus.PrimalItem_GSA_BossUnlocker_Megapithecus" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Manticore.PrimalItem_GSA_BossUnlocker_Manticore" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Overseer.PrimalItem_GSA_BossUnlocker_Overseer" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Rockwell.PrimalItem_GSA_BossUnlocker_Rockwell" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_LostKing.PrimalItem_GSA_BossUnlocker_LostKing" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Dragon.PrimalItem_GSA_BossUnlocker_Dragon" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_Broodmother.PrimalItem_GSA_BossUnlocker_Broodmother" 1 0 0  
cheat giveitem "/gsa-mod/Custom/Items/BossUnlockers/PrimalItem_GSA_BossUnlocker_LostQueen.PrimalItem_GSA_BossUnlocker_LostQueen" 1 0 0  

More Configs

[MassiveClusterStorage]
MaxSlots=50
MaxSlotsPowered=50
BlacklistedItems=qwe,asd,zxc

Notes

You must have a shared folder between all your servers for the Massive Cluster Storage save files to be stored in. The files MUST be stored in Saved\SaveGames\MassiveClusterStorage You can make a symlink to have a common folder that is routed to that location. For example:

mklink /D "T:\ArkAscendedQCDevServer\ShooterGame\Saved\SaveGames\MassiveClusterStorage" "X:\MassiveClusterStorage"

This will create a folder in your server directory, but the actual folder MassiveClusterStorage will be stored on X:\MassiveClusterStorage, NOT the T:\ directory. If you can not setup a shared folder between your servers, this mod will 100% NOT work correctly. You would end up with personal storage, but one that is locked to the server it's on.

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KlowMassive Server Manager Integration Team

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