IMMERSIVE HUNTERS - COMBAT OVERHAUL DODGING FINISHER DUAL WEAPON HUMAN HYBRID NPC ROUTINE IMMERSION ROLEPLAY DANCE WALKSTYLE

50 Finishers - +60 light melee combo / heavy attacks - Human NPC - Emote variants - 28 weapons Multiplayer Sync Dance - Multilingual dubbing - Intoxication/Injury/Workout mechanics - Walkstyles (Exhausted, Injured, Drunk, Agonizing, - Freemium

File Details

immersive hunters combat overhaul dodging finisher dual weapon human hybrid npc routine immersion roleplay dance walkstyle-windowsserver 201.zip

  • R
  • Jul 12, 2026
  • 205.48 MB
  • 23
  • 1.0

File Name

immersive hunters combat overhaul dodging finisher dual weapon human hybrid npc routine immersion roleplay dance walkstyle-windowsserver 201.zip

Supported Versions

  • 1.0

Version 201

Vault System & Dedicated Server Update

The vault system has been significantly improved and now works on most structures, including in single-player, multiplayer, and dedicated server sessions.

Vault movement should now be much more consistent, with better synchronization between the player, the animation, and the server. The character’s position is now handled more reliably during the vault, which greatly reduces cases where the animation plays in place or where the player does not move correctly on dedicated servers.

The system should now work on most walls, low obstacles, and common structures. Very wide surfaces can still cause issues in some situations, so further improvements are planned for those cases.

This update also includes several multiplayer and server-side improvements:

Better separation between gameplay logic and visual effects
Improved server authority for movement and AI-related actions
Reduced unnecessary logic running on dedicated servers
Cleaner client-to-server communication
Fewer duplicate multiplayer requests
Better synchronization of animations and gameplay actions
Improved stability for locally controlled players
Various fixes to weapon, camera, sound, and character animation logic

Additional animation fixes:

Fixed the hatchet animation
Fixed the pickaxe animation
Improved vault animation behavior
Improved multiplayer consistency for several actions

Overall, the mod should now behave more reliably on dedicated servers, while also reducing unnecessary processing and improving synchronization.