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IMMERSIVE HUNTERS - COMBAT OVERHAUL - DODGING - FINISHER - MELEE COMBO - DUAL WEAPON - HUMAN NPC - ROLEPLAY

Premium
50 Finishers - +60 light melee combo / heavy attacks - Human NPC - Emote variants - Multiplayer Sync Dance - Multilingual dubbing - Intoxication/Injury/Workout mechanics - Walkstyles (Exhausted, Injured, Drunk, Agonizing, - Freemium

File Details

immersive hunters combat overhaul dodging finisher melee combo heavy attack human npc roleplay-windowsserver 176.zip

  • R
  • May 1, 2026
  • 229.29 MB
  • 66
  • 1.0

File Name

immersive hunters combat overhaul dodging finisher melee combo heavy attack human npc roleplay-windowsserver 176.zip

Supported Versions

  • 1.0

Version 176

UPDATE NOTES – Stability, Asset Cleanup & Ragnaptor Fixes
Fixed multiple animation asset issues caused by invalid or unintended references to external sound assets from other mods
Cleaned and corrected several problematic animation-linked sound references to improve compatibility and reduce cook instability
Re-saved and refreshed multiple audio assets / Sound Cues with outdated or zero cached duration values to prevent cook inconsistencies
Improved overall audio asset reliability by resolving cached duration warnings across several files
Ragnaptor Texture & Material Fixes
Fixed Ragnaptor materials failing to compile on console platforms (XSX / cross-platform cook)
Resolved Virtual Texture conflicts in Opacity Mask materials that caused default gray materials in-game
Corrected invalid material hierarchy inherited from Tripo-generated parent materials
Updated opacity-related textures and material sampler settings for proper console shader compilation
Restored proper Ragnaptor character textures in cooked builds
Improved cross-platform material stability for intact and damaged Ragnaptor skins
Overall
Better cook reliability
Reduced hidden asset dependency issues
Improved console compatibility
More stable custom character visuals and audio systems across builds.