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IMMERSIVE HUNTERS - COMBAT OVERHAUL - DODGING - FINISHER - MELEE COMBO - DUAL WEAPON - HUMAN NPC - ROLEPLAY

Premium
50 Finishers - +60 light melee combo / heavy attacks - Human NPC - Emote variants - Multiplayer Sync Dance - Multilingual dubbing - Intoxication/Injury/Workout mechanics - Walkstyles (Exhausted, Injured, Drunk, Agonizing, - Freemium

File Details

immersive hunters combat overhaul dodging finisher melee combo heavy attack human npc roleplay-windows 171.zip

  • R
  • Apr 24, 2026
  • 1.75 GB
  • 176
  • 1.0

File Name

immersive hunters combat overhaul dodging finisher melee combo heavy attack human npc roleplay-windows 171.zip

Supported Versions

  • 1.0

Version 171

Reworked the routine system to use a new dedicated enum for setting routines
Removed all Enum-to-String logic to prevent inconsistencies and translation-related issues
Implemented a stable mapping system using direct RowName assignment via enum switch
Improved overall reliability of routine execution, especially in live game environments
Added new behavior: creatures now interrupt their routine when entering combat
Routines will automatically resume once combat ends, preserving immersion and continuity