hitmarkerplus-windowsserver 9.zip
What's new
# HitMarkerPlus – Buff Architecture & Stability Update
## Major Fixes
- Completely rebuilt HitMarkerPlus around a buff-only architecture.
- Removed all custom male and female player pawn dependencies.
- Fixed tribe invitations failing between male characters while HitMarkerPlus was installed.
- Fixed player characters appearing at an incorrect or oversized scale.
- Fixed HitMarkerPlus sometimes requiring a respawn or map transfer after server updates before hitmarkers became active.
- Eliminated the custom-pawn dependency that could cause survivor or inventory problems when updating or removing the mod.
- Fixed killmarkers and kill sounds incorrectly triggering when killing dinosaurs. HMP feedback is now limited to player-versus-player combat.
## Hitmarker Feedback
- Restored reliable and distinct body-shot, headshot, and kill feedback.
- Fixed the pink headshot marker and headshot sound not triggering correctly.
- Fixed killshots incorrectly using the regular body-shot sound.
- Increased body-shot and headshot audio volume for better clarity when using loud weapons.
- Reduced the default killmarker size by approximately 10% so it better matches the regular hitmarker.
## UI and Settings
- Removed the HitMarkerPlus interaction entry from other players' E menus.
- Removed the unnecessary HMP buff/status icon from the HUD.
- HitMarkerPlus settings remain available through the player's radial menu.
- Existing hitmarker size and audio controls remain fully adjustable per client.
## Compatibility and Stability
- HMP now runs on the standard vanilla male and female player characters.
- HMP buffs are non-persistent and are no longer stored as part of the survivor character.
- Added a server-side bootstrap to apply HMP automatically when players spawn or reconnect.
- Improved compatibility with existing survivors, server updates, cluster transfers, tribe interactions, and other mods.
This mod has no additional files

