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Forgotten Fauna Continued: Edestus avatar

Forgotten Fauna Continued: Edestus

Continuation of Forgotten Fauna series by Schmitto, adding in two variants of Edestus!

MOD ID: 1093154 Modding Discord: https://discord.gg/Ps4P6CZvjU

Adds the Pelagic and Abyssal Edestus!

Changes to Original:

  • Fixed a few anim issues
  • Recode/Rename of character BPs for ease of use.
  • Unique base stats instead of being a direct copy of megalodon.
  • Texture rework for both Edestus variants
  • Can hold left click to use left click attacks instead of spam-clicking
  • Both Edestus are immune to ammonite rage pheromones, and protect their rider from as such as well.
  • Abyssal Edestus now have a natural spawn limiter that limits them to 60 on the map.
  • Both Edestus now require you to get decently close to them for them to aggro: they no longer attack from a mile away. However, they can detect corpses from obscenely far, and will rush to feed from them.
  • Edestus are now capable of harvesting normal fish meat. They'll harvest Carved Fish now instead of Prime Fish.
  • Pelagic Edestus focus on being bulky, semi-swarm creatures. They have a base health of 500, 300 stam, 700 torpor and 500 weight. They have a max gang bonus of +8 (nine individuals), gaining 5% melee and 1.5% resistance. At max this is approx 40% melee and 12% res.
  • Abyssal Edestus are loners, lacking any form of gang bonus.They have low health but natural armor and a unique heavy armor, pressurized saddle. They generally deal higher base damage, and have armor pierce. Abyssal edestus by default resist 25% of incoming damage. They have 380 base health, 400 stamina, 700 torpor and 400 weight. Abyssal Edestus are also immune to bleeding, stunning, and electrocution
  • left click Bite on both variants harvests Carved Fish from fish corpses in place of prime fish. Base 30 damage on Pelagic and 42 on Abyssal. Abyssal variant has some slight armor pierce.
  • Right click Heavy Bite on both variants. Still harvests Carved Fish, but inflicts a bleed that drains 5% of target HP in 10 seconds. However, it has a cap, and cannot drain more than 5k HP in a single proc. Base 60 damage on Pelagic and 76 on Abyssal, Abyssal has manta/theri levels of armor pierce.
  • C key tail swing. On Pelagic this will always come out on the left, and Absysal can come out either direction. Base 40 damage on both variants. Stuns targets. Base 150 stam cost, cannot be used with insufficient stam. Has a player cooldown of 20 sec, and an Ai one of 60. Can be disabled by AI via disabling special attacks. When Abyssal Edestus is wearing its saddle, the attack also inflicts torpor, at a rate of 3.5x its damage dealt.
  • Herbal Fish now restores health by 1 HP per sec
  • Changed Crafting Cost of Herbal fish to 5 carved fish, 2 citronal, 10 Raw Salt, 25 Fiber
  • Affinity rate of Carved Fish lowered. It's still effectively "mutton for piscivores".