Eldermere Settlement Protection

A base and settlement protection system

Commissioned Mod for Elderemere Cluster

A base protection system. Max 1 flag per tribe per flag type and max 1 flag TOTAL per tribe. Admin spawn only.

Configs & Admin Stuff

[EldermereSettlementProtection]
ItemsIgnoreDestruction=
TimeOutsideFlagsBeforeDestroySeconds=604800.0
DiscordWebhookUrl=
DisableFlags=true
FlagSizeOutpost=1500
FlagSizeHamlet=4000
FlagSizeVillage=7000
FlagSizeTown=10000
MaxOutpostFlagsPerTribe=1
MaxVillageFlagsPerTribe=1
MaxHamletFlagsPerTribe=1
MaxTownFlagsPerTribe=1
FlagSizeAdminMax=30000
NoDamageOnAdminFlags=true
SafeBaseAdminFlags=true
MaxTotalFlagsPerTribe=1
FlagHamletDisableStructurePrevention=True
FlagHamletDisableStructurePrevention=True
FlagVillageDisableStructurePrevention=True
FlagAdminDisableStructurePrevention=True
FlagTownDisableStructurePrevention=True

cheat giveitem "/EldermereSettlementProtection/Structures/Admin/PrimalItemStructure_ESP_Admin.PrimalItemStructure_ESP_Admin" 1 0 0
cheat giveitem "/EldermereSettlementProtection/Structures/Large/PrimalItemStructure_ESP_Village.PrimalItemStructure_ESP_Village" 1 0 0
cheat giveitem "/EldermereSettlementProtection/Structures/Large2/PrimalItemStructure_ESP_Town.PrimalItemStructure_ESP_Town" 1 0 0
cheat giveitem "/EldermereSettlementProtection/Structures/Small/PrimalItemStructure_ESP_Hamlet.PrimalItemStructure_ESP_Hamlet" 1 0 0
cheat giveitem "/EldermereSettlementProtection/Structures/Tiny/PrimalItemStructure_ESP_Outpost.PrimalItemStructure_ESP_Outpost" 1 0 0

EngramEntry_ESP_Village_C
EngramEntry_ESP_Town_C
EngramEntry_ESP_Hamlet_C
EngramEntry_ESP_Outpost_C

Explained

ItemsIgnoreDestruction: A list of items to be ignored by the purge
TimeOutsideFlagsBeforeDestroySeconds: Time in seconds before structures are marked for the purge
DiscordWebhookUrl: Discord webhook for purge notifications
DisableFlags: When true, NO purge occurs. Default: true
MaxOutpostFlagsPerTribe: Max amount per tribe
MaxVillageFlagsPerTribe: Max amount per tribe
MaxHamletFlagsPerTribe: Max amount per tribe
MaxTownFlagsPerTribe: Max amount per tribe

FlagHamletDisableStructurePrevention: If false, prevents placing enemy structures inside the bubble. Sometimes side effects, including some structures like vac chambers. Default: true
FlagHamletDisableStructurePrevention: If false, prevents placing enemy structures inside the bubble. Sometimes side effects, including some structures like vac chambers. Default: true
FlagVillageDisableStructurePrevention: If false, prevents placing enemy structures inside the bubble. Sometimes side effects, including some structures like vac chambers. Default: true
FlagAdminDisableStructurePrevention: If false, prevents placing enemy structures inside the bubble. Sometimes side effects, including some structures like vac chambers. Default: true
FlagTownDisableStructurePrevention: If false, prevents placing enemy structures inside the bubble. Sometimes side effects, including some structures like vac chambers. Default: true

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