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Dino Depot

Dino and creature storage done right. Crossplay enabled. "Not a cryopod cryo mod". The best cryos storage mod available with over 200 config options! Forget cryopods, come play with Dinoballs!

File Details

dino depot-windowsserver 61.zip

  • R
  • Jan 13, 2024
  • 511.28 KB
  • 473
  • 1.0

File Name

dino depot-windowsserver 61.zip

Supported Versions

  • 1.0

Changelog:

- Fixed a bug where baby age was incorrectly labeled
- Added Death Auto Capture (off by default)
- Fixed a bug where trying to capture dead dinos would incorrectly label the reason as being the wrong team (now says creature is dead).
- Fixed alternate terminal icons
- Added option for Dinoball stack size
- Added option for Dinoball base weight

Death Auto Capture:

- Active on all tamed creatures when enabled
- Highly configurable (can tell how creatures died and offer auto capture on specific types of death)
- Can be configured to cost additional items and/or empty dinoballs

Config Options:

- `AllowDeathAutoCapture=False`
- `DeathAutoCaptureRequiresItems=`
- `DeathAutoCaptureRequiresItemQuantities=`
- `DeathAutoCaptureMode=0`
- `AllowDeathAutoCaptureForReasons=`
- `AllowDeathAutoCaptureAnyReason=False`
- `DeathAutoCaptureSearchRadiusFoundations=10.0`
- `TerminalDeathAutoCaptureRequiresPower=True`
- `DeathAutoCaptureRequiresEmptyDinoball=True`
- `DinoballStackMaxQuantity=500`
- `DinoballBaseWeight=0.5`

`DeathAutoCaptureMode` has the following options:
```
0 = Nearby players of same team only
1 = Nearby terminal of same team only
2 = Prefer player, fallback to terminal
3 = Prefer terminal, fallback to player
```
Note: This only controls how the feature behaves, not whether it is enabled!

`AllowDeathAutoCaptureForReasons` is a CSV list of any of these keywords that Dino Depot will recognize:
```
Starved
Drowned
Burned
ImpaledBySpikes
Radiated
Poisoned
SufferedGravity
EnemyDinoAttacked
EnemyPlayerAttacked
Other (anything that doesn't fall under the above categories)
```