
Cryo Geodes
Mod ID : 947711
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Cryo Geodes is a mode made for Role-Play players who don't like the base Cryopod visual. Allowing them to be use in a more medieval fantasy like environment. With multiples ini configurations for server owners to decide !
This mod include one item "Geode" who act like a modified version of Cryopods.
V2.0 Showcase : https://www.youtube.com/watch?v=B5AJQsO95uI
V2.3 Showcase : https://www.youtube.com/watch?v=QwO-vKR4Uws
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Engram and Spawn Code
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EngramEntry_CryoGeode
cheat gfi Geode 1 0 0
Config Item Class :
PrimalItem_WeaponEmptyCryoGeode
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EngramEntry_EmptyNewCryoGeode
cheat gfi NewCryoGeode 1 0 0
Config Item Class :
PrimalItem_WeaponEmptyNewCryoGeode
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GameUserSettings.ini Options (For Old Geodes)
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[CryoGeode]
CapturingTime=1
Allow to change the capturing time of a creature. (Min 0.2 Max 20.)
CapturingRange=600
Allow to change the capturing range of a creature. (Min 200 Max 4000.)
CapturingPassiveExperienceMultiplier=0.4
Allow to change the captured passive experience gain. (Min 0.1 Max 10.)
CapturingPassiveHealingMultiplier=0.5
Allow to modify the passive healing inside a geode. Heal 25% every 6 hours. (With default value)
AllowInCave=True
Allow to capture or release dino inside caves.
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If you are using the base game setting :
[ServerSettings]
DisableCryopodEnemyCheck=False
You have new configuration only working with the cryogeodes under [CryoGeode] :
PlayerRangeCheck=1000
Allow to edit the range check for enemy players. (Min 100, Max 3500)
StructureRangeCheck=1000
Allow to edit the range check for enemy structures. (Min 100, Max 3500)
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In-Game Config Options (For New Geodes)
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Capture settings :
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- Capture time.
Allows you to edit the base capture time.
- In combat capture time.
Allows you to edit the capture time in combat (If base game setting enabled by your server).
- Disable injured capture prevention.
Allows you to disable the prevention for capturing recently injured dino (If base game setting enabled by your server).
- Dino hurt prevent capture time.
Allows you to edit the time after a dino was injured to capture.
- Disable DLC capture reqirement.
Allows you to disable DLC capture requirement (Still need DLC to thow / use dino. This is a QOL add not abuse).
- Capture range.
Allows you to edit the range to capture a dino.
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Throw Settings :
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- Disable structure requirement.
Allows you to remove the throw requirement of a nearby structure (CryoFridge by default) (If base game setting enabled by your server).
- Allow in cave prevention volume.
Allows you to throw dino inside caves using Structure Prevention Volumes.
- Required structure to deploy..
Allows you to modify the required structure to deploy (Allowing you to change the Cryofridge requirement to something else).
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General Settings :
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- Remove cryo charge.
Allows you to remove the cryo geode durability (Charge) requirement.
- Disable sickness.
Allows you to remove the sickness from throwing out a dino.
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Support & Communication
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This mod is made by the J&L modders for ARK community.