File Details
creature tiers-windows 83.zip
- R
- Mar 3, 2026
- 829.50 KB
- 45
- 1.0
File Name
creature tiers-windows 83.zip
Supported Versions
- 1.0
* Added `cheat ScriptCommand CT_LogDefaultConfigs`
* Added a `niagara` field to tier defs json, default is `"niagara": "/Script/Niagara.NiagaraSystem'/CreatureTiers/CreatureTiers/BaseCreatureTierBuff/NS_CreatureTiersTrait.NS_CreatureTiersTrait'"`
* Updated some internal debugging stuff I use
* Added some modcom calls for other mods to get info about CT tiers
* Implemented usage of `useAlternateStatScaling` on tier defs which basically means
* in-out changes to stats like health, stam will be multiplied in their according directions - ex a 3x health mult will regen 3x health and take 0.3x damage
* weight is handled instead by reducing the weight of things in the critter's inv
* damage gets scaled directly instead of scaling the melee stat (this is honestly a big buff ymmv)
* Added a force sync for speed when a player comes into render/etc of a tiered dino

