auto butcher-windowsserver 5.zip
What's new
Fixed
- Culling did almost no damage, so creatures took a minute or more to
die instead of being culled cleanly. They're now killed with the
harvesting tool's own damage type and die on the first pass, leaving a
corpse the Auto Butcher harvests seconds later.
- The Auto Butcher stopped working after a server restart until it was
picked up and placed again. It no longer relies on an internal timer
that didn't survive a world reload.
Changed
- Culling now covers 5% to 50% matured, instead of stopping at 10%. It
still only targets wild and unclaimed creatures, never your tribe's
claimed animals.
Logging
- Each cull records how much damage was applied, making it obvious if
something survives a hit.
This mod has no additional files

