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ATJ Resource Extractors

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Description

This mod adds custom resource nodes to maps and features a range of resource extractors. The extractors are placed on the nodes to harvest resources over time.

This mod is slightly different to some of the other resource gatherer mods. These extractors can't be deployed in your base. You need to go out and place them on the resource veins which are found throughout the map. The idea is to make the game a little less of a grind and add some elements a bit closer to age of empires style harvesting.

To build the drilling extractors you need to craft an extractor crafting station which is learned at level 52

The extractors have to be placed on Metal, Pearl, Stone or Wood veins found throughout the map. More vein types coming soon.


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Fully configurable:

Harvest rate is how many items you will get each Tick.
TickRate is how often a Tick occurs; e.g., WoodTickRate = 20 means wood extractors will product items every 20 seconds. 
NumAllowed is how many extractors of that type can be placed by a tribe.
MaxExtractorsPerTribe Is how many extractors of ALL types a tribe can place. They can be of any combination that the numAllowed restrictions will accept.

All of these values should be integers; i.e., whole numbers, decimal places such as 1.05 will not work. Use clean numbers like 1,2,3,etc.. 

[ATJResource]
MaxExtractorsPerTribe = 3
MetalHarvestRate = 1
MetalTickRate = 20
MetalNumAllowed = 5
CrystalHarvestRate = 1
CrystalNumAllowed = 5
CrystalTickRate = 20
PearlHarvestRate = 1
PearlNumAllowed = 5
PearlTickRate = 20
WoodHarvestRate = 1
WoodNumAllowed = 5
WoodTickRate = 20
StoneHarvestRate = 1
StoneNumAllowed = 5
StoneTickRate = 20 

IF you would like to spawn additional nodes you can use these commands to do it as an admin: ATJ_MetalVein_Base_BP_c
ATJ
_PearlVein_Base_BP_c
ATJ
_StoneVein_Base_BP_c
ATJ
_WoodVein_Base_BP_c

So 'cheat summon ATJ
_MetalVein_Base_BP_c' should get a you a metal vein