assorted traits-windows 174.zip
What's new
* Added extra thorough check for traits being disabled to make sure they're never allowed on creatures specifically (assuming vanilla and other mods actually respect that function call)
* Increased always-detect radius of cloaked to 3 foundations
* Fixed cloaked fx sometimes not clearing
* Fixed some FX not staying toggled off between state changes
* Fixed vanilla sometimes not respecting trait validity
* Added a couple calls to singleton from HLNA to make sure we grab cached player settings in cases where the timing between client and server is bad
* Implemented new dino data storage system for trait settings etc
* Fixed a couple of wraithborne exploits
* Old trait code cleanup from when I first learned how traits work
* Fixed case where razorback was not applying ever because yall have too much armor
* Failsafe for if remote settings don't load correctly (will read INI settings/use defaults)
* HLNA no longer flashbangs you on teleport
* Fixed new settings not properly stopping traits from getting added to loot
* Added early break for toothless specifically when calculating damage to hopefully prevent you cheesers from killing things with it
* Rewrote new teleport logic so it's consistent with the rest of the HLNA teleports
* Fixed being unable to remove two item traits in a row with AT menu (it was removing the AT helper buff, which then... broke things)
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