assorted traits-windowsserver 152.zip
What's new
* Rewrote how attack speed multipliers work
* Nerfed shredder since it's still too strong somehow: Less attack speed, and uhhh stacks needed for max effectiveness are now calculated correctly oops
* More damage type blacklisting (yuty roar should no longer be a god-tier ability applying bleed and fire to everything near it)
* AT's trait passthru now respects species white/blacklist (ex: if you flametouched on rex, having a flametouched shoulder pet no longer makes your mounted rex flametouched)
* Fixed bug that made new particle systems spawned by AT sometimes not use adjusted radius, scaling, center-adjustment, color... (yes this is probably even the evil stormweaver bug)
* Accessories can now take traits if they couldn't before
* Performance tweaks on attacks particularly from wild dinos
* Performance improvement for detecting item traits attached to an actor
* Fixed deinonychus (and thus ferox since for some reason they're a child class) being able to jump forever if the AT helper buff was on them, even if it was doing nothing else??
* Replication improvements/cutting down replication done for trait sync
* Rewrote how multiple traits with similar effects stack
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